Now that we have the final rotation for the Free Edition, here's the ranking of how often each character was included and who contributed how often to that number from tournament result based weeks. #GBVSR
@LeiYunLi They did, this is however specifically about characters being put into the f2p rotation based on (mostly AWT) top3 to top 5s. This stopped after the last AWT finals, with the exception of EVO JP and EVO Vegas. Paid Actor would have gotten a Vira week too if not for this stop.
@YearsOfMidna@sadface488 For a while, they were the only reliable source for the good rings and earrings, but those are now starting to be taken care of with Solomonis/6 man Odious.
Absolutely feel free to grab whatever mats you need with them.
@bartray@gbvs_official She can not, people just do not understand frame data and short time frames. With the whiff chain, each individual fL was 14 frames total except the last one. Now without the chain, they are all the full 18 frames. 4 frames are only ~66ms though, humans are terrible at that scale
#GBVSR_AN
With the preview of v2.60 having 5f U DPs and making the current safejumps of ending in 22M ineffective, I looked into alternatives for safejab setups instead.
A few routes from very common hits.
Note: Holding the block button [G] allows for automatic 1 frame delays.
@Nobu_R18@granblue_en Lost in translation atm, they decided to do 2 Campaigns instead of 1. It was originally supposed to go until the 24th, now Part 1 ends on the 13th, with the contents of Part 2 not yet announced. It's likely that the Side-Story and Sandbox stuff will be in the second.
@TreeNine9@granblue_en Lost in translation atm, they decided to do 2 Campaigns instead of 1. It was originally supposed to go until the 24th, now Part 1 ends on the 13th, with the contents of Part 2 not yet announced. It's likely that the Side-Story and Sandbox stuff will be in the second.
@quotesdeezy@incendiate The info I got after asking for clarification on that was that the extra pushback is applied to the person teching. So if the not-cornered player is initiating the throw, it's the same. If the cornered initiates, it's the big push.
@JIceAndDie@PsySmasher The reasoning for Neko is that it does its 2 things incredibly well. Those being 0 button 80% echo for self, or alternatively Scratching Post being an extremely good 1 button.
@SrGrilloUwU@gyorui22 This is in Evoking Solomonis. For an event you get the choice to fight SUBHL for an insane guidebook OR take 999 coins but set team to 1 HP OR just walk away. In this same mode, you can stack a large amount of extra Flurry, Echos and AMP damage resulting in funny stuff like this.
@Slyck68@K18Uu You can farm up points to buy stones (if and when they add more) and monthly shop materials immediately at least, but most of the farming will have to be done once they actually release the other chars.
@kbd04 Brutal Hits is 10m damage hits. Tempered actions is 8 skills. Don't have the text for 200 hits atm. And Debilitating deeds is 20 debuffs. They are numbered 1-4 on the icon in that order for faster telling too.
@kbd04 So it's actually a very neat detail: his buff with "X deters deadly fate" tells you what the next omen cancel will be. Its icon is a wheel in 1 of the 4 corners. You change that by canceling an omen, or full guarding as his other perma buff tells you by "spinning the wheel".