Free Range Developers is a meet up focused on AR/VR content but open to all fields in the dev community. We hope to see you at our event or as a speaker!
@MisterWatts13 @vogueandcode Thank you @MisterWatts13 for the shout out! We're going to try and get back up an running here very soon since the quarantine! Stay tuned! We'd love to have you join us sometime @vogueandcode!
Unfortunately design week has been postponed and with the recent virus containment concerns. We will be holding off on future events until further notice. We hope to see you all very soon. #DWP#meetup
We are thrilled to announce that we are bringing #FirefoxReality and @byhubs preinstalled to both the new Pico Neo 2 and all of @PicoInteractive's headset line!
https://t.co/JROQssIc1T
@HealiumXR@jamesckane If you guys have some details on when and where you host the Meetups, I'd love to try and make it out there to attend one sometime. I'm on the west coast in Portland, Or. I was in St. Louis a couple years ago and there wasn't much at the time. Has that changed?
Big thanks to @DannyBittman for including us in his YouTube course on how to become a VR artist. To see all the #GravitySketch features, check out Ep.17! #vr#3dsketch#3dmodel#vrdesign
@Joris_Bos@RAD_Studios I had thought I saw it was added to steamVR for HTC headsets, but I do recall it being a PSVR exclusive. Which is really lame to wall off a great game like that. Especially since VR already has a walled off community
@UploadVR I just saw some articles talking about the next Xbox console not wanting to support VR. Which is odd to not even want to consider having the windows mixed reality be supported by the new console. It would make it that much more accessible and it might help WMR devices succeed