Hello! The game critic, host, and consultant you're looking for is on other platforms.
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"You can negate all damage by dodging/parrying. Balancing turn-based w/ real-time mechanics took time to get right... some of us are still traumatized by enemies from [earlier playtests]. We've done a lot of rebalancing since;" Michel Nohra Lead Game Designer on Clair Obscur.
Only bad thing I have to say about Clair Obscur: Expedition 33 is the characters' outfits are v uniform in a way that's kinda ugly to me. #DeveloperDirect#XboxDeveloperDirect
Clair Obscur: Expedition 33 looks cool and I'm glad it gets to live outside of the "THE YEAR OF RPGs" that was 2024. #DeveloperDirect#XboxDeveloperDirect
Cautiously optimistic that South of Midnight is gonna be like Kena Bridge of Spirits: low-key really cool but maybe a bit formulaic in design (but in a nostalgic way). #DeveloperDirect#XboxDeveloperDirect
December is always full of games that get lost in the holiday shuffle. Here are a bunch of titles you may have missed. Timestamped for your convenience watch me try: Symphonia, Short Trip, The Cabin Factory, Caves of Qud, and LOK Digital. https://t.co/UghHOZPp6g