@Pirat_Nation Exacto es lo correcto a la larga, el tipo de juego como Stardew Valley es el tipo de juego que te acordarás a la larga y el que recomendarás a todos tus amigos, luego estan los que te sablan a DLC y separan a la comunidad los que si pagas tienes ventajas o skins estrafalarias...
Stardew Valley has no microtransactions because its creator, Eric Barone, chose this on purpose. He cares more about players than money.
“I just genuinely value the love of the players more than the money that I could squeeze out of everyone. I just know that that would not bring me as much happiness as being beloved by the community.
So it’s like, to me, it’s kind of a no-brainer. You might even call it selfish, because I’m really doing what is going to make me the happiest.
You know, you can either chase the dollar or you can chase the respect and admiration of the community. And [chasing the community] is just what I prefer. That makes me feel better than having money.”
Because of this, Stardew Valley is a one-time buy with no paid DLC or in-game purchases. All six big updates since 2016 have been free
Barone has said he will keep future updates and any new games free of these things too.
Barone shows that putting the community first can create one of the most loved games ever, most of the game companys constantly try to make extra money from players
These 2 friends have spent over 2 years doing something incredible. Completely remaking Valheim into a playable adventure map
- Completely free to play
- Up to 100 hours of content
- 75 unique locations to travel
- Over 2,000 hours of development
@WarhorseStudios Notición! Han confirmado los rumores que no me podia creer, si hacen un trabajo parecido al de KCD con tanto detalle y mimo, el mundo de Tolkien va a quedar espectacular!
You might have heard the rumours, it's time to reveal what we are working on.
🗺️ An open world Middle-earth RPG.
⚔️ A new Kingdom Come adventure.
We’re excited to tell you more when the time is right.
#WarhorseStudios#Annoucement#lotr#KingdomComeDeliverance
hey guys - I co-founded the studio that made this game and thought I'd give a little more insight for those curious. We made Last Flag because we loved REAL capture the flag when we were kids, and none of our fav CTF game modes allowed actual hiding and finding. We wanted a complete new game experience for players with an affordable price, no microtransactions, and every cosmetic earnable by playing.
We're a small indie studio - so our game and marketing budget is 1/10th some of our competition (if you want to even put us in the same category as "major shooters"). We fought hard to get the word out, but our launch day had surprise overwatch & rivals update (& more). Cutting through the noise is really, really hard.
The irony is that many of the outlets who didn't want to cover our little game before and at launch are now sharing the story of its low CCUs (not as bad the stories say, but still too low). So lots of people are saying "why didn't anyone market this?", but we tried!
All that said, our team is so proud of this game - a lot of love went into it, and I hope our players feel it. We're workin on more maps, contestants, game modes, custom game modes, etc., and making sure the game stays alive for the people who gave it a shot or are just hearing about it. Thanks for listening, and keep supporting indie devs ❤️
@HandleDeck Poder se podrá, pero no lo van a poner facil para hacerlo, al final tiene sentido, son rivales directos y quieren mantenerte alejado la una de la otra
@El_Gamer_Friki Uf hay gente que solo ve esto como una inversión, para qué quieres comprar 100 juegos o consolas iguales si con una ya te sirve, pues porque le quieres sacar pasta, hay que diferenciar entre 3: el coleccionista, el especulador y el que realmente lo va a utilizar y aprovechar
Valve has just rolled out the first beta of Proton 11, the newest version of its tool that lets Windows games run on Linux and the Steam Deck.
This update brings dozens of titles out of the experimental stage and into the main beta, making them far more stable and accessible.
Now playable (previously worked with Proton Experimental):
-Universe Generator: The Golden Sword
-DCS World Steam Edition
-Resident Evil (1996)
-Resident Evil 2 (1998)
-Dino Crisis
-Dino Crisis 2
-From Dust
-Blaite
-Don't Die Dateless, Dummy!
-METAL GEAR SURVIVE
Warhammer: Vermintide 2
-Metal Fatigue
-SHOGUN: Total War.
>Newly playable:
-Unknown Faces
-Gothic 1 Classic
-X-Plane 12
-Breath of Fire IV
-Deadly Premonition
The beta also includes important fixes for recent problems with EA and Rockstar launcher games
An early ARM64 build is available too, which could improve compatibility on future portable devices.
This release keeps building on Valve’s work to make more games feel at home on Linux-based systems, with a full stable version expected soon after testing.
@Pirat_Nation Es muy sencillo, pones las valoraciones por país o por idioma y así solo ves las valoraciones que se asemejan a tu cultura o punto de vista, luego pones un botón para ver las valoraciones mundiales y listo, así te quitas a la comunidad tóxica de China xd