@loganowns@m1rye Yeah that’s the thing, it’s a balancing act between loot being exciting for high tier players but unobtainable for lower tier. I’m sure it’s still super exciting for lower end players.
Guessing the reason high end loot is so abundant is so everyone can get it. so it looks bad now since high tier players can stack it to the limit so fast, but its actually allowing lower tier players to get highly geared too so they can actually feel like they have a chance
@Turtle_Proxy Exactly, devs know that the illusion is more important than whats actually happening. Like the CS devs who showed fake ping to players and player satisfaction went up.
In reality yeah, pve players will just donate it to pvp players.
Marathon to me feels like what it felt like to play
Trials of Osiris for the first time but its just up all week.
Season 1 has been amazing, and its so obvious most of the hate came from people who had an issue with the devs politics and it has nothing to do with its quality
@aquativityy@avihraa@Tyraxe How dare you guys. I play extremely seriously and I can’t believe you would ignore my extremely cool volt thrower skills 😡 thankfully this is clearly color coded and I’m colored S tier fun haver
All forced ADS has ever done is give the advantage to whoever is already ADSed, encouraging holding lanes and camping. Hipfire FPS games have always been superior and forced ADS for accuracy has always been lame.
@DMTool1 yup, roots you to the ground to make both targets slower moving so that lower skilled aim players could compete. Faster strafes, faster moving, lower importance on holding ADS down lanes makes the gameplay so much better