Indie Game Development company created by Joe Pickering. Developing commercial games for PC. Currently chugging Monster energy drink and creating an Indie Game
With the recent release of the Simpsons Hit and Run source code, I was interested to see how the game worked and functioned. I managed to build and run the source code and created a video on how to do so here! https://t.co/0IzUWXiS4K #simpsonsHitAndRun#SHAR#hitandrun#simpsons
My progress on my D* Algorithm! You can see obstacle nodes (Blue) and open (Green) I'm essentially pathfinding for objects of different sizes. Very happy so far. Need to traverse objects through a node path now #gamedev#indie#indiedev#indiegamedev#indiedeveloper#AI#Robotics
Being someone who focuses mainly on graphical programming, I'm dumbfounded and in awe of the complexity of AI Pathing & algorithms. It's extremely interesting. Currently I'm researching D* Lite which is a reverse A* pathfinding technique with optimisation to allow for complex AI
Doom Eternal: The Ancient Gods Part 2 leaked cover art.
This is the final DLC pack planned for 2020's Doom Eternal.
https://t.co/0i2fOOSVU1 #DoomEternal#Bethesda