'I play sideways."
Even though he can’t use his hands, Randy Fitzgerald (@N0M4DTV) uses his chin, lips and other facial muscles to operate a controller to play online video games like @CallofDuty
https://t.co/993CfimJwe
@maurygloverFOX9@ROKKR#GAAD#CallofDuty
1972/1973 is not the start of the game accessibility story. Humans have always wanted to play and have always sought ways to do so together:
https://t.co/b4ABjoxHRm
#GAAD
Before accessible video and computer games people still had fun playing with electricity.
Some of these games were strange, some mean and some linked to the origins of life.
The history of game accessibility starts here: https://t.co/8yteVSuzvy
I've been helping to get this launched & it's available to Insiders now!
Xbox Party Chat, used by tens of millions of gamers for voice & text chat, will now support transcribing speech into text & synthesis of speech from text 💚
Read more about it here :https://t.co/O11rDiw7xb
Xbox Party Chat will soon support transcribing speech into text and synthesis of speech from text but Xbox Insiders can check it out NOW! Learn more at https://t.co/NSw6Yw2JZp
After a year of gathering feedback, not only are we making big changes to our accessibility guidelines, but we're also rolling out a program for developers to test their projects and see if they pass the standards we've set.
Read more: https://t.co/bgULnfvlX0
1938: Clutching Hands (Hawtin) 1-4 player wheelchair height prize grabbing automaton. Two push-buttons to play.
https://t.co/pGtwYpuOLR
Inspired by the one-switch 1931 Rotary Merchandiser. Play here: https://t.co/zVcTzI2Rnh