It's been over a year since the last major update but I hope it's been worth the wait!
GB Studio 4.2.0 includes over 180 changes, improvements, new features, and bug fixes, making it the biggest release so far.
Available today at: https://t.co/ee5fHC7LdZ
@BitcoinToTheMo4 Yep, the app is open source https://t.co/QYrfD7aonB and the game engine is also open source https://t.co/Zj8MggLcr8 and at any point you can export your project to a regular GBDK project or just modify parts of the engine with plugins https://t.co/Z5JxYuCXxb
It's been over a year since the last major update but I hope it's been worth the wait!
GB Studio 4.2.0 includes over 180 changes, improvements, new features, and bug fixes, making it the biggest release so far.
Available today at: https://t.co/ee5fHC7LdZ
Funny number time is over, I've just released v4.2.1 as a quick bugfix release for people seeing permissions errors on Windows. See you all again at the later releases of GB Studio 6
@SpinyRat Hah, it was supposed to be for breaking changes, as long as you're not heavily using plugins projects should just carry over (and if you are, plugins can get updates).
Probably should have been called v5 though 😆
https://t.co/bLbUYrzCYK
As part of some work I've been doing to help optimise a @GBStudioDev project I've put together this tool that other people might find useful https://t.co/YRKgqeeDOH it lets you drop in background pngs and it merges similar tiles + creates a common tileset image
Been testing out GodotBoy this morning, a project for @godotengine that lets you drop in your @GBStudioDev game and export a native exe for Windows/Mac/Linux. Seems like this could a good way for anyone looking to distribute in the different app stores https://t.co/q0RPPi9vfq
Working on some tools to help diagnose slowdown in @GBStudioDev games. Can scrub through recordings and see what was running each frame. Found a few easy wins for optimisation for the next release! Code at https://t.co/e3okf5XSXn if anyone might find it useful (plugin devs?)
What if OutRun came to the Game Boy Color in 1987?
This. 👀
A Demo of OutRun for Game Boy Color is available NOW! 🌴
Play and/or download the ROM for FREE -> https://t.co/ElC0BlmAXv
Hi @SEGA let’s talk about a full game !;)
#pixelart#indiedev#gameboy#gbstudio#retrogaming
@drushu_wit_ho3s@GBStudioDev I've got a work in progress branch with an option to toggle this now. Will disable colour correction in the editor and also when running games on the inbuilt emulator. Still a bit to test but this should make it into the next @GBStudioDev release
#ドット絵#pixelart Hey Just uploaded an asset pack for @GBStudioDev@gbs_central engine on @itchio. 14 characters included on CC-BY 4.0 licence. Click on the image to checkout
👇
https://t.co/p52bTE165H