Global #GaussianSplatting rendering in the browser.
Inspect a splat in full detail — then zoom all the way out to #Space.
This is running in @arrival_space_ with our new Cesium/Google tile renderer, atmospheric simulation, and time-of-day lighting.
Demo 🔗↓
#WebGPU at planetary scale.
Smooth globe rendering in the browser with Cesium/Google tiles, atmosphere, time of day, and continuous zoom from aircraft view to space.
Built in @arrival_space_
3DISE Prague was a blast!
Gaussian splatting is no longer niche - it’s becoming infrastructure for the next generation of spatial content. Big thanks to our partners and the 3DISE team. Good to see everyone in person.
Vibe coding on top of Gaussian Splats is where it clicks. Creators aren’t just publishing - they’re turning static captures into spaces that behave.
New creative layer:
– AI-generated, but fully editable
– prompts visible, shape behavior visually
– remixable systems from community vibes
– full control: customize or generate new parameters
– versioning that compounds ideas
From content → to systems, all on the web.
This is the immersive creator economy.
🛹Playable Gaussian splats.
Skate challenge is LIVE.
Vibe-coded board physics. Multiplayer.
Inside a real scanned world.
Remix it. Make your own.
Built in https://t.co/gyrTq73hjv by @Schindelar3D
👇 Play on the web
https://t.co/xoZO99m5fZ
#playcanvas#3Dweb
2D websites are done.
This is a university you can walk.
Harrisburg University → fully explorable campus in your browser.
No video. No tour. A real place.
91 spaces. Captured in photoreal 3D.
👇Enter @HarrisburgU
A collection of VR sculptures in the landscape, where line-based forms unfold a visual story.
Another Angel by Ulyana_VRtist
Explore in 3D:
https://t.co/TJhKTQ9iOo
#3DVibes#3DWeb#ArrivalSpace#openbrush#webXR
The torch beam doesn’t just light what it hits — the light bounces off surrounding surfaces and indirectly illuminates the room.
Proxy mesh alignment still needs some work, but the approach scales.
Play this multiplayer/game experience from @arrival_space_ , the whole sceneario is 3DGS and it mixes perfectly with 3D and realtime lights! AMAZING. What a time to be alive.
https://t.co/ZyYwayzrhd
This is not a video.
It’s a walkable photorealistic Gaussian Splat running live in your browser.
Vibe-coded camera + post effects.
50 spatial audio sources.
Multiplayer avatars.
Step inside the space: https://t.co/7Izwt2qE74
Scan & vid by THE @Schindelar3D
#3DGS #WebXR #vibecodingin3D @OpenAI #codex GPT5.4