Dice of Arcana demo will be available during #SteamNextFest!
Prepare your luckiest dice set, test the different miniatures and be careful: losing means death!
🎲 Fate is cruel. The dice are loaded. And the price of failure? Your life.
The Dice of Arcana demo is out now on Steam!
🃏 Wishlist Now: https://t.co/kcXoCx0egI
#DiceofArcana#StudioEvil#ShorelineGames
Was asked what I did for KCD2
I mostly do concept art, did some illustrations for codex, but my most important contribution certainly has to be animating (not coming up with the idea, just animating) this little feller.
This caricature of a man is literally crying and whining for a month about one optional choice in a sidequest in 100+ hour game. Without even playing it. Imagine how insecure he must be about his own preferences. Meanwhile everybody who actually played the game doesnt give a f 🤣
Dice of Arcana lands at #LuccaComics2024! Will you be able to win and keep your fingers? Climb on the caravan and get ready to roll your dice... The puppet is watching you. Only on November 1st #LuccaCG24#horrorgame#indiegame
Sorry We're Closed releases November 14th, 2024!!!
We've been working super hard on our vibrant survival horror game, and would be eternally grateful for your support.
Retweeting and wishlisting goes a very long way and does so much for us as indie devs.
Links below⬇️
#GameDev: Potential Promo / Marketing Beats / Opportunities for your #IndieGames! 🚨📈
1. PRE-PRODUCTION:
Concept
Prototype
First Look
2. PRODUCTION: (Major Milestones):
Teasers
Alpha
Testing / Beta (Closed)
Demo
Testing / Beta (Open)
TRAILERS:
First look
Announce
Exclusive / Event / Showcase
Release Date
Platform Announcement
Launch
Post-launch (update / dlc etc)
Trailer / Announcement Press / Media
3. POST-PRODUCTION:
Master / Gold
4. PRE-LAUNCH:
New Demo
Before / After
Release Date Announcement
Release Platform Announcements
Release Localization / Markets
Press exclusives / Streamer / Review Outreach
Pre-launch performance
Pre-launch Press / Media
LAUNCH COUNTDOWN:
1 month
2 weeks
7 days
48h* (can overshadow launch)
24h* (can overshadow launch)
5. RELEASE: 🫡
Release Date
[Early Access] - optional
Full 1.0 Release
Reviews / Metacritic
Streamers / Videos
Release Press / Media
6. POST-LAUNCH:
Post-launch Performance
Community Highlights
Streamers / Videos
Post-launch Press / Media
Hot Fixes
Updates / DLC
Seasonal Updates
Steam Sales / Discounting
Steam Custom Sales
Steam Visibility Boosts x 5
Bundles
Post-release Platforms
Post-release Porting
Post-release Localization
Post-release Publishing (other parts of the world)
IP / Branding / Content potential
*just note that close proximity of announcements can overshadow each-other i.e. the actual launch announcement. This happens occasionally with PYG (people still liking and sharing the 24h till PYG etc for example once it has gone live)
KEY EVENTS / REGULAR HASHTAGS:
Showcases / IRL Events: https://t.co/gUEdS4Uf08
#ScreenshotSaturday: Weekly (plus other hashtags) for typical / regular posts.
#PitchYaGame: Twice per year in June and November
#SteamNextFest: Feb, June or October
Lean into trends; if it fits.
A FEW TIPS:
1. Create content around your progress, not for sake of creating content.
2. Don't talk yourself down or overly converse mid announcement post. Think Press Release. Use Power words. Strong copy, and strong media. - remember announcements are weighted different to regular posts.
3. Include a link in all your major announcements!
4. If you can afford to / in a position to do so, hire specialists to assist, such as PR, community, loc, etc.
5. Caution too close proximity of announcements; to prevent overshadowing / confusion.
6. Plan your post-launch sales / discounting; don't rush to the bottom.
This list is by no means comprehensive and not everything will apply to everyone. 🫡
Thanks for reading. Share. Like. etc. 🙏
Did I miss anything? reply. 💬
"Ma se non fai figli chi si prenderà cura di te quando sarai vecchia?"
GLI INFERMIERI DELLA CASA DI RIPOSO DI LUSSO IN CUI PASSERÒ I MIEI ULTIMI ANNI
PRONTOOOO
Super Cane Magic ZERO is not only about dogs! This August we're joining @devcatsgames Cat Awareness event on Steam to celebrate with them all the magic cats of WOTF!
���Check out all these beautiful feline games on Steam: https://t.co/m7ybziD8NY
how it started vs how it's going
The prototype that inspired Dice of Arcana and a recent iteration of our game side by side.
#indiegame#indiedev#horrorgame#roguelite
🔮 Witness the dark art of dissolution! Our custom shader made in Shader Graph disintegrates objects, letting them float away into the darkness.
#GameDev#ShaderGraph#IndieDev#devlog
@TheIndieManiac Our new project has just be announced few weeks ago!
We're working at a rouguelite horror dice game, and we'll be showcasing it at the @gamescom Italian Booth.
https://t.co/7PwpfDRV0Q