And as a good indie dev, Iβve made a tutorial on how to port your Unity game to WearOS (smartwatches on Google Play). Links to the Asset Store and GitHub are in the video description. Enjoy! π»
https://t.co/8JU9jBKxzz
I just hit 1k installs for my game! π₯³
Fun fact: two months ago, I had only 44... Porting my game to smartwatches was definitely worth it, as 95% of installs are now on them π
So Mutual Assured Destruction Simulator was just rated FIRST in the judges vote for the #solodev#gamejam π€― I'm completely blown away, so many amazing entries this year!
I'll have some exciting news coming in the next couple of week!
Before adding controller support to my kayak game, I decided to actually learn how to use one... and I can tell you, it's really like learning to walk, grab, aim, and shoot from scratch! Especially aiming - how can you live without a mouse?!
Finally posted a video "How to beat your first game jams". Good time to share my experience of jamming, as I really feel how my skills have grown (sorry for using too much words "skills" in the video)
https://t.co/cxCCKKidyP
Okay, here we go again... With #GMTK2024 I almost forgot about #SoloDevJam, but I will stand this battle! Probably need to enter my berserker mod though... See you in 3 days!
**Testing rather twitter doesn't like s-word
Ah shit, here we go again...
With #GMTK2024 I almost forgot about #SoloDevJam, but I will stand this battle! Probably need to enter my berserker mod though... See you in 3 days!
Updated screenshots for the game. Also, made a short video, since I have only downloadable files. Could use some rating! #GMTK2024#gmtkgamejam#indiedev#solodev
https://t.co/A9yqmmfCxz
So, it was a glorious battle indeed! Here is my game created during the 96-hour #GMTKJam
https://t.co/y83XXyA2Zk
"Gene-Determined Bacteroid" is a game about a Eukaryotic cell that can talk with its Mitochondrion (I wrote a whole story for this game). Check it out!
Ready for a new battle! In one hour my second #GMTKJam will start. Since I have more experience now, and this year we have more time, the bets are raised. My goal is to publish a full game after it, to get some income (I want to eat in September). Wish me luck! π€π€π€
Forgot to share the uploaded patch (Recycling: 2048):
First real patch:
* French translation updated (by Ehloi)
* Added possibility to see again win animation
* Some small bugs fixed
Still monitoring critical bugs, luckily none are noticed π€πππ
#Recycling2048#indiegamedev
Solo game dev? Impossible without community!π
My game features 45 languages, but it's currently in the Google Translate stageπ . So here's the plan: YOU can help! Check out the instructions:
https://t.co/K4YMesRWSq
Let's make this game global!π
#SoloGameDev#CommunityPower
The languages patch has been uploaded (since April 29). Translation instructions are now available on GitHub. I'll be focusing on hunting down bugs. Since all known issues have been fixed, I could really use your help in bug reporting! And for doing so, you can use in-game button
Recycling: 2048 is now published. Need to validate that everything is working on a public version, then will push a languages-related patch.
For now, you can see the game website: https://t.co/4KUhxQp3nh