@NoQuarterSoft I've got this driving game in the works! Not sure what'll come of it yet, but the mouse gyro mechanic is proving fun. Working title is OUTA-RANGE!
@voxeledphoton@NoQuarterSoft Sure am! I had wall rides/hops planned from the VERY beginning.
In terms of structure, I'll be taking some notes from Super Mario Galaxy. (and other notable 3D platformers)
Is winning the local race the main gig? YEAH! But who knows what lies OUTA-RANGE?
@BeanJuiceStudio It had LOTs of working titles, spanning many game ideas.
Idea 1: Kartin' WARRIORS ("spartan"-like car combat)
Idea 2: KRTN (Kart Riding Thrills Network, open world, views and money for stunts, Hill Climb Racing-like)
Idea 2.5: KRTA (Kart Riding Time Attack, same but SMALL SCOPE)
@BeanJuiceStudio I struggled with names for the LONGEST time!
I'm calling this game of mine OUTA-RANGE.
You drive PAST the finish line, arm yourself with handy skill parts, and RACE across the deep unknown, where NO car's gone before!
This "genre oversaturation" stuff doesn't play around!
For "OUTA-RANGE", I wanted racing segments to have MASSIVE shortcuts. The solution? Permanent, equippable powerups to mix and match! That's when jump shocks happened.
Racing AND platforming, you say? This will bode well!
This "genre oversaturation" stuff doesn't play around!
For "OUTA-RANGE", I wanted racing segments to have MASSIVE shortcuts. The solution? Permanent, equippable powerups to mix and match! That's when jump shocks happened.
Racing AND platforming, you say? This will bode well!
@builderyang@orgunbertan Thanks Young! Game's working title is "OUTA-RANGE", and some of these RC cars are LIFE SIZE. I'll give you a holler when a demo's out on Itch, then Steam later down!
@_runescimitar It's a tough battle of morality out there! I choose not to pirate because the experiences I "missed out on" as a poor kid didn't make me the person I am today.
Right and wrong are absolutes! Anyone trying to explain that away might struggle to admit they can't raise the dead.