My greatest achievement.
I've remade Maya's mesh tooling in #Roblox, with realtime APIs to do it in game. And it runs smoothly!!
Arbitrary mesh creation and deformation! Roblox is about to enter a new era...
Details (and open source!) on my website:
https://t.co/QW0eflNPZA
UPDATE: My account AND game are FINALLY BACK After more than a week of struggles! A big thank you to @KonekoKittenYT for making this situation more public and to @mikerrushhd for notifying a Roblox moderator about this issue!
Our game never had any intent to scam our players. Gamepasses & dev products worked as intended and there are youtube videos showing the gameplay of our game. We have no other choice but to ask you to spread this information to try and get @Roblox's attention. Thanks for reading.
Poly's Difficulty Chart Obby, a game @Fumblito and I made was falsely BANNED for "intention to scam other people" on 26th of January. Not only that, but Fumblit's
account, who owned the group, was terminated. The game had 7 million visits and 43 thousand favourites. (1/5)
Not only our game was accused in being a "phishing game" with no evidence, moreover, the person who reviewed the appeal didn't even notice that Fumblit's account was ALREADY terminated, showing the fact that moderation had no intent to even bother with this situation. (4/5)
I got falsely terminated together with my game (with 7 million visits) by @Roblox. The reason was that somehow my game had the intention to scam people. This is not true, every gamepass and developer product worked as intended and nobody was scammed.
please help cz this is unfair
@Bloxy_News The fact that Roblox starts adding bonuses for developers is really nice. Though I think that the requirement for receiving the items is just absurdly high.