I've been working on a lightning effect/attack! I used #UE5 and #Houdini, here is the breakdown on how to generate the meshes, render them in unreal, and also make them movable without a rig! 🧵
Here is a sneak peek of some images from the first level 👀
Are you ready to control the gravity to achieve your objectives?
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Debug.Log("hello world!");
We are Gravity Studio Games, an indie company from Barcelona. We are currently developing #AloneTheGame, a 3D contemplative-puzzle game based on gravity control.
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