A Blueprint is a model that replaces C++ to build video games in #UE5. Our results show, for the first time, that C++ energy consumption is up to 48% lower than Blueprints. This might be equivalent to the energy of millions of households.
https://t.co/RcNS1J4CFP
@modelsconf
Comienza la reunión de seguimiento de la Red de Investigación en Inteligencia Artificial Aplicada al Proceso de Desarrollo de Software
@JRaulRomero detalla el estado del presupuesto, las actividades realizadas y eventos futuros
Hemos tenido la reunión de la red TASOVAPLUS dentro del track de ASV en @JornadaSistedes acabando con una keynote que materializa parte de los resultados en la industria que venimos trabajando en los últimos 20 años en la academia.
Research is more than papers, or we believe so:
https://t.co/7m48Ay2EM5
Join for future experiments.
https://t.co/qjk2U4G0e0
Design with the intention of minimizing environmenta impact.
https://t.co/Sho6qrgTIl
Dive into the last decade of GSE research.
@CongresoCedi
¿Cómo podemos hacer que nuestras investigaciones sobre Inteligencia Artificial aplicada a la ingeniería de software lleguen a la industria y causen un impacto en la sociedad?
Mesa redonda de @RedAI4Software
The consolidation of game software engineering (SLR) @ISTJrnal. Do not miss the lots of research opportunities we identified! Preprint: https://t.co/fYjhCSNCBH
The community is growing but very dispersed. So, we created a LinkedIn group to share resources: https://t.co/1KMMIuqGit
Organising a conference is a work of love, and we put a LOT of love on organising @CAiSEConf Thanks to the 321 participants, it was a pleasure to see you all 😃 In case you missed (or want to relive) the "How to Cachirulo" and "Goodbye Jota": https://t.co/TInp3JtCou
Our work combines Game Software Engineering and Software Models. It got the attention of this year’s inaugural showcase to enrich the technical program with top papers in areas that are typically underrepresented @ICSEconf 🙏 for this excellent initiative! https://t.co/uPbMLJwVI2
Registration is still open for @CAiSEConf: https://t.co/dxFiXU9e9I
Excellent research program and excellent social activities. We put all our efforts and love on this. Looking forward to meeting you all and having a lovely week in Zaragoza.
Choose wisely! There are at least 23 Architectural Languages to describe software systems from @ObjectMgmtGroup UML, to @ArchiMate_r. Our work shows significant performance differences among them in terms of requirement traceability. #SoftwareEngineer
https://t.co/bShbqH9kA3
Lots of future #GameSoftwareEngineering researches attending our presentation on acelerating video game development at the first Spanish Video Game Research conference @secivi_@videojuegosAEVI
Two awards at @modelsconf conference to recognise our work on Bug Location for #gamedev and Improving Machine Learning for Software Maintenance. A good motivation to read the preprints 😉
https://t.co/uPbMLJwVI2
https://t.co/5Lv6TND6AS