I was concerned @Bungie were planning to sunset public patrol spaces. But it seems from the Renegades reveal that we're not getting a destination at all - just smaller, separate locations. Whoever's making these design decisions does not understand @Destiny on a fundamental level
One thing I've loved about @_DestinyRising is the public patrol spaces/public events. I feel like @Bungie forgot that @DestinyTheGame is supposed to be a shared open-world shooter - not a menu, not repeatable ten-minute activities, and certainly not these lonely...
@_DestinyRising@Bungie@DestinyTheGame solo-instance destinations. The magic of Destiny is in its seamless matchmaking, the chance encounters you share with guardians in the open world. Without it, Destiny is missing something integral...
@DestinyTheGame@Bungie@BungieHelp Not sure whats going on with the Helm. We can see it undergoing maintenance when in the tower, but if you actually go aboard and look out the windscreen, it seems to be floating in some featurless void. Is the skybox missingf?
@PaulTassi Reading the comments to literally anything you tweet causes me serious psychic damage. Itโs literally like wading through toxic sludge. Paul, I beg of you, just start using Threads or Bluesky so we can finally all get off this hell site. Itโs time to jump ship man.
Rolled credits on @StarWarsOutlaws and man do I feel empty inside. What an absolute masterpiece. @UbiMassive completely outdid themselves and should be so proud of what they achieved. Outlaws completely rekindled my love for this galaxy.
@TheSpaceshipper Enjoyed overall. Production design was intoxicating. Frustrated about the missed opportunity to have David in Rookeโs role and the face huggers be the ones he created using the Covenant embryos. Rookeโs facial animation was unforgivably bad. Offspring was too human to be scary.