The meaning of Spine is it defined an interactive solution for 2D animation even it is very similar to 3D. Frame animation is good but it will NOT change the animation in the real time. in addition, it won’t allow animator to blend multiple animations together. Every solution and pipeline has its own reason for exist. Agent may helpful for some assets, but not all. Especially for now.
Hoy el pipeline manual de animación 2D dejó de tener sentido.
Un tío subió a GitHub un agente que convierte una imagen en una hoja de sprites jugable, ya montada sobre la escena.
Sin modelo de vídeo. Sin Spine. Sin dibujar cuadro a cuadro.
Here's the logic behind this and why it's probably not a bad thing for Indies:
Steam's motive is to match players with games they'd like to play / buy - including indie games.
Under the old system if your game had enough wishlists, it'd get on the Popular Upcoming list for a few days which would show it to a TON of people but many of those people wouldn't even play that kind of game.
Now Steam is adding the Personal Calendar with more visibility than the Popular Upcoming list. And the Personal Calendar is algorithmic so it shows your game to relevant players who might be interested. Also games stay on the Personal Calendar for longer.
As far as I can tell this is a huge win for indies. It doesn't matter that the new Popular Upcoming list is going to be all huge titles, the Personal Calendar is the part of this most people are missing.
Interesting.
- +1000 wishlists https://t.co/5242rJFxCz
- + 700 wishlists https://t.co/6iVpdOGv7X
Both developers said this recommendation block and calendar update boost wishlists.
So maybe it's not that bad 😌
Acabo de hacer un shader de vidrio rompiendose, es mucho mas sencillo de hacer de como se ve. Todo está en los "Voronoi Texture". ✨🧙♂️
#b3d#blender#shader#animation
I am an indie dev working on an anatomy pose reference app for artists.
- Create custom poses
- Customize the lighting
- Switch between various anatomy models
Would you use this for drawing? It is call HAELE 3D - Pose Studio Max.
Claude now connects to the tools creative professionals already use.
With the new Blender connector, you can debug a scene, build new tools, or batch-apply changes across every object, directly from Claude.
Still the coolest and most challenging thing I’ve ever built.
Threejs (r3f) + arduino simulation + analog simulation all happening in the browser simultaneously.
It was a wild ride to say the least.