There are plenty of channels & accounts that political or geo-political conversations go on, I ask that if you visit my corner of the woods, please, just don't. I love PEOPLE, I don't care your political affiliation, your race, color, creed, sexual preference etc. #BeABetterHuman
Loaded up #battlefield6 yesterday to see if any of the things that made me put it down had been fixed... Nope... Pretty sad.
Things that still are an issue:
1: UI STILL needs a "clear new" button for the weapons.
2: Weapons showing mods unlocked that are no where to be found.
3: Missions you have completed showing as "new" still.
These UI issues aren't game breaking just annoying, the following ARE however issues that make me just not really want to play more...
4: Bullet registration STILL sometimes not occurring.
5: ALL shoulder launched lock on weapons are pointless, RPG is STILL more useable than ALL of them.
6: Pure lack of actual suppression mechanics (this REALLY makes the smaller maps garbage)
7: Aircraft (especially the attack helo's) are still WAY too OP even if you're just a mediocre pilot.
8: SMGs are STILL able to out perform most guns, even at range.
I'll keep playing, some more to see if I'm just seeing things or if I am just playing incorrectly, but TBH, probably not for long, cause seeing others talk about the same issues in chat makes me LOL. Rather sad that @Battlefield and @EA haven't cleared this stuff up, even after months from the launch. Pretty much everything on this list I have seen people talking about since then. And almost all of it makes the game garbage if you like infantry gameplay.
Ya know, I am NOT against Data Centers at all. But I am against ANY industry being built without the infrastructure in place BEFORE they go live, with NO negative impact to residential utilities. I would guess most people think this way though.
A QUIET PLACE: PART II was released 5 years ago today.
The opening “Day One” sequence was one of the few times the franchise showed the initial alien invasion in full, expanding the world beyond the isolated survival horror of the first film.
The opening of 28 Weeks Later (2007) sets the bar impossibly high. That entire farmhouse sequence has more tension and raw panic than most horror movies manage in their full runtime.