Top Tweets for #IsometricWorld
Enchanted forest shrine
#Visualart #Isometric #Isometricart #GeneratedArt #AIArtwork #Isometricworld #Isometricview

Gothic vampire crypt
#Visualart #Isometric #Isometricart #GeneratedArt #AIArtwork #Isometricworld #Isometricview

Arctic research pod
#Visualart #Isometric #Isometricart #GeneratedArt #AIArtwork #Isometricworld #Isometricview

"Shading and making fluffy things"
To stylize and show inspiration by how @BmanTwt has done the game justice with his art, 2 new shaders have been made!
Bman-Cel Banding Shading, and a new Cloud shader.
#gamedev #isometricworld #unity3d #ljtproductions
**WARNING FLASHING COLORS**
The newest shader in IW has been refined! Not only does it look better than before, but the glitches are automated MATHEMATICALLY, and layered!
Made by @L3GENDARY_L
#gamedevelopment #gamedev #isometricworld #unity3d #indiegame #ljtproductions
I finished implementing the new Isometric System!
From using LVIS to TravIS (short for Traversing Isometrics System)!
Seamless, efficient, fast, and powerful. Including support for REALTIME shadows!
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam
It looks like something is troubling Cole.
Whatever it is, it must be something big enough to make him start to panic.
Some more behind the scenes, created by @BmanTwt. There's still a way to go, but he's doing a great job!
#ljtproductions #gamedev #isometricworld #frameofmind

The team and I have been busy with a lot behind the scenes, which is why there hasn't been many updates.
To show more of them, I'll be posting sneak peeks, starting with what @BmanTwt, @DatVoiceGuy, and I've been up to.
#ljtproductions #gamedev #isometricworld #frameofmind

Plexus: An intricate network.
Isometric World: I need this...
I added in a Plexus effect into the game. Before, I made a particle one in the Main Manu.
Today, I finally designed a real plexus!
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam
As a little update to what's up with development. Currently I'm working on minor improvements to interactions and graphics.
For major parts, I've been designing levels. Mapping them, then fleshing.
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam

Finally after almost 2 1/2 years, the Demo is officially Code Complete!
All features I need for the Demo are done! Now it's off to Designing and Testing builds!
The Demo's almost here!
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam

Tassel gemstone necklace, Sterling silver and rose gold, Long bohemian necklace, Multiple gemstones in variΜous shapes, OOAK necklace #gift β
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #steam #waltham
https://t.co/PQ0mdWbgr0
A little preview into what you can do and use in Isometric World.
Movable Objects, Newton Buttons, Breakable Walls, Grippable Edges. May not be in full detail yet, but the mechs are there.
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam
Hmm...
I wonder what these do.
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam

I'll just leave this lil clip here and let you all interpret what each element does :).
Given how much time I'm taking to finish features, figured I'd drop a preview.
I'll probably drop more later.
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam
The logs from May 2022 are officially out.
I know I made the announcement in April, but that's because I remembered the wrong month. Oops...
Here are the actual May logs.
https://t.co/RRRncYsvl3
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam
Finally, after a long time of development, Cole v4.2 3D is now complete!
This marks the end of the complex graphical work. Not only can I animate Cole, but also work on the first Demo level!
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Blender3d

Cole's outfit has now been completely modeled and texture-mapped! Marking the completion of the base model!
All that's left is to adjust their weights, and Cole v4.2 3D is officially complete!
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Blender3d

After completing some long-needed optimizations, I've turned my attention back to work on Cole.
The focus is to continue working on his clothing, then animations.
Here's some progress from today.
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Blender3d

A look into the new Pause UI for the game.
There are still a few things to tweak, but overall I'd say it's doing pretty great!
Just a few more changes and I can officially cross it off the list!
#ljtproductions #gamedevelopment #gamedev #isometricworld #frameofmind #Steam
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