Top Tweets for #Lightact
We are very thrilled to present the latest project #LightAct was part of. It's an enchanting #projection #mapping for Oita Prefectural Museum in Japan, created by CAD CENTER CORPORATION.
Have a look: https://t.co/BnGFZDBZiY
#media #server #projectionmapping

We are very happy that our #Unreal #Engine #plugin has been published on Unreal #Marketplace.
Now it is even easier to download it and implement it in your #project.
https://t.co/ssT0TEvGHf
#ue4 #lightact #projection #mapping

We are very happy that our #Unreal #Engine #plugin has been published on Unreal #Marketplace.
Now it is even easier to download it and implement it in your #project.
https://t.co/GrBKRgRD92
#ue4 #lightact #projection #mapping

๐๐LightAct 3.7.0 has now been officially launched!๐๐
It comes with a brand new Unreal Engine workflow and #Projection Study, so head over to our webpage and download it!
https://t.co/2GBgd4oxTU
#lightact #ue4 #unrealengine #ue5

This week we launched Iris - our new computer vision system. It allows you to calibrate dozens of projectors in just a few moments and also to get precise measurements of your scene. Both in #LightAct and #UnrealEngine.
https://t.co/lZ7cONVFkm
#projecโฆ

This week we launched Iris - our new computer vision system. It allows you to calibrate dozens of projectors in just a few moments and also to get precise measurements of your scene. Both in #LightAct and #UnrealEngine.
https://t.co/L7x0sbK35e
#projectionmapping #ue4

โญ๏ธโญ๏ธ LightAct 3.7.0 EARLY ACCESS โญ๏ธโญ๏ธ
For the past few weeks, we've been extremely hard at work on #LightAct 3.7.0. It will include a bunch of new features focusing on #projection #mapping of Unreal Engine content, the development of which was given a boost by a Epic MegaGrant.

Today we are announcing that #LightAct is now compatible with complete line of @AJAVideo KONA I/O cards.
More info here: https://t.co/NYJtSHLNPx
#interactive #media #realtime #video #capture #integration #av #projection #imag

THIS JUST IN: Epic Games supports LightAct with Epic #MegaGrant!
Epic Games awarded #LightAct Epic MegaGrant to further the success of LightActโs close integration with Unreal Engine.
For details click here: https://t.co/mm8XKwp3RD
#epicgames #epicmegagrant #UE4 #UnrealEngine
It is with great excitement that we are releasing #LightAct 3.6.0 today. Its main feature called UnrealLink allows you do #projection #mapping straight out of Unreal Engine.
Download it here: https://t.co/LWTVTOYk9Z
#ue4 #projectionmapping #makemagic #interactiveworlds

Ever wanted to do #projection #mapping straight out of Unreal Engine? Without any content streaming between #ue4 and media server?
Well, #LightAct 3.6.0 will allow you to do just that! See the video below for more info:
https://t.co/CrQJPHppSl
Ever wanted to do #projection #mapping straight out of Unreal Engine? Without any content streaming between #ue4 and media server?
Well, #LightAct 3.6.0 will allow you to do just that! See the video below for more info:
https://t.co/4cVfeBF0yu
LightAct 3.6.0 will make it much easier to project Unreal Engine content onto 3D objects. Similar to what #LightAct was used for in Tampa Water Street project, but much faster and more efficient.
To be released in just a few weeks.
#makemagic #ue4 #projectionmapping #nDisplay

We are very happy to see a project we've been a part of featured on Unreal Engine blog. It's been a big undertaking and #LightAct was a key part of a large team that pushed the envelope of #projectionmapping of #Unreal #Engine content.
https://t.co/56bbWQzZZp
#ue4 #makemagic
We are very happy to see a project we've been a part of featured on Unreal Engine blog. It's been a big undertaking and #LightAct was a key part of a large team that pushed the envelope of #projectionmapping of #Unreal #Engine content.
https://t.co/e08QrmuTiZ
#ue4 #makemagic
Check out our new #tutorial on #CamCal and #projection #mapping in #LightAct.
CamCal allows you to calibrate & align your #projectors automatically in just a few seconds per projector.
https://t.co/fzbZGOUo45
#makemagic #liveevent #event #projectionmapping
CamCal kit is now freely available for purchase. A set of machine #vision #cameras allowing you to quickly & automatically calibrate all your #projectors.
More info here: https://t.co/yItx9ERg7F
#lightact #makemagic #machinevision #projection #projectionmapping #liveevent

Camera #projector #calibration is coming along nicely.
It is all going to be part of #LightAct 3.5.0.
Stay tuned!
#makemagic #projectionmapping #UE4 #interactiveworlds
In the last few weeks we were working on making #projection #mapping workflow in #LightAct even more streamlined. Camera calibration and other tools included!
#makemagic #interactiveworlds #projectionmapping

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