Iβve developed a Distant Horizons-style mod for Hytale multiplayer servers.
@Simon_Hypixel and @slikey, Iβd love to help bring something like this into vanilla Hytale for community servers.
The server only keeps a small radius of chunks loaded for performance, while players can still see the world stretching up to ~1 km into the distance.
I'm still optimizing everything, but seeing massive builds from far away on a multiplayer server, without the server struggling, almost like in singleplayer, is seriously impressive.
#Hytale #HytaleModding #HytaleCommunity
@slikey Dindt had the chance to be in the stream and make question.
Q: So Unreal Blueprints can be created/edited inside a "Actor" or the Global Map, VS will be the same? like if i want to Edit a specific goblin when he attacks, i just need to create the VS inside the goblin actor?