After a month of hard work, the exploration gameplay has been overhauled with new events, loot, and roguelite systems! The update is now live on the Steam demo. Give it a try!
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We have decoupled the resource costs for movement and skill usage, and added enemy attack target indicators to help players adapt to smarter AI.
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During the Steam review process for our demo, we've been conducting internal testing and have made over 30 improvements. One of them? Adding custom camera effects to nearly every character skill โ making battles feel even more dynamic! ๐ฌโจ
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Revised the enemy skill effect. Originally, it triggered instantly as soon as conditions were met โ which often left players unable to even see who cast it.
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In the middle of internal testing, we decided to give the prologue scene a bit of a polish. And this is just one of over thirty optimizations we're working on ~
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We've updated our store page with several short gameplay clips. We're currently conducting internal testing and English localization. Once everything is ready, the demo will be available on Steam. Stay tuned! ~
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Hi, we're a tiny indie team working on Orcania: Curtain โ a roguelite tactical RPG about a fugitive test subject who rises to change the entire hidden world.
Our free demo is almost ready. Wishlist us on Steam! ๐ฎ
https://t.co/HmRRUajkDJ
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