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The VRChat native face tracking beta SDK has arrived! β
I've updated some of my add-on with experimental versions if you wish to provide feedback.
I will start updating all of my packages to the native SDK after it is part of the next main SDK release.
⬇ More info bellow ⬇
I am curently holding off on updating all of my packages to avoid confusion and learn how to make the switch as seemless as possible for everyone.
Here are the add-ons that are supported:
- Lapwing
- Marycia
- Shinano
- Milltina
- SiuSiu
- Chocolat
- Mamehinata
- Milfy
- Mayo
- Lumina
what does this update bring?
- MUCH reduced synced parameter requirements (only ~10bits max)
- your friends will see your face tracking more true to what you're seeing
- visemes shouldn't clip anymore
- better performance
important notes if you wish to provide feedback:
- You will need the face tracking beta SDK in your project
- Only the open beta version of VRChat will be able to display the beta face tracking
- Please switch to the beta branch of VRCFT on steam to be able to control the experimental face tracking
- Importing the experimental version will automatically switch your face tracking to the newer VRC systems if you are using the base prefab.
- If you are using a customised version I advise you copy the avatar descriptor component from the prefab and remplace the references of the head mesh and eye bones.
- Styling should remain the same, if you observe any anomalies or have geenral feedback, please reach out on Booth or Ko-Fi