Some audio terms that may help you in your streams or audio editing in post:
- Limiters: Stops your audio from going above a set volume so you don’t accidentally blast your viewers with loud peaks or screams.
- EQ: Lets you adjust specific sound frequencies to make your voice clearer, fuller, or less muddy.
- Compressors: Smooths out volume differences so quiet moments are easier to hear and loud moments are less harsh.
- True Peak: Measures the actual loudest point of your audio to help prevent distortion after uploading or streaming.
- RMS: Shows the average loudness of your audio so you can keep your stream volume consistent.
- Distortion / Peaking / Clipping: Happens when audio is too loud and starts sounding crunchy, crackly, or blown out.
- Faders: Volume sliders used to control how loud different audio sources are in your mix.
- Audio Meters: Visual bars that show your audio levels in real time so you can avoid being too quiet or too loud.
- LUFS: A loudness standard used to keep your audio balanced and comfortable for viewers to listen to.
The goal is to not change audio on OBS/recording software but instead apply everything on your mic software itself. Hope this helps!
My biggest pet peeve is when someone gives advice about audio, AND IT'S WRONG ahh
With a degree in Post Production (editing) and 10 years working in the industry for tv, my advice is...
Audio Mixer OBS:
Voice: -5db (THE RED ZONE IS GOOD, never get to 0)
Game: between -20db & -15db (Yellow)
Music: between -45db & -35db (Low Green)
People saying never to put audio in the red zone are flat out wrong. You want to avoid distortion, which is when it peaks at 0 and above, but your voice should be louder than the game.
Hope this helps!
Just helped with a Kimono Fashion Show and tied SO many obi this last weekend. 👘✨️
It was so cool helping teach everyone about all the different parts and pieces at the @abqbiopark!
@ParanoidHusky@abqbiopark Thank you! We were going to wear some of them but we seriously ran out of some of the smaller pieces. We have enough for 2 people, not 4 manequins AND 2 people! XD
It was SO much fun!
We’ve lost the art of just being like “hey man that was kinda uncool.” Everything has to be the biggest deal ever and people have to be groveling begging for forgiveness and apologizing profusely for every little thing. Sometimes a “yeah that was uncool my fault guys” is enough
Ross Scott from Accursed Farms testified today in the European Parliament.
Scott argued that when a game reaches end-of-life, publishers should be required to leave it in a functional, playable state, such as through offline modes or private servers, without needing ongoing support or source code releases.
Members of the European Parliament questioned the group on topics including the illusion of digital ownership, parallels to right-to-repair laws, and the need for clearer information at the point of sale.
The European Commission is required to provide a formal response by July 27 2026.
HADES II is coming to @Xbox Series X|S and @PlayStation on April 14!🌖
It'll be on @XboxGamePass that same day.
Time for the Princess of the Underworld to suit up in our brand-new animated trailer!✨