@MoonLuminary@Bulbmin5000 I mentioned it to my friend that the amount the game drops hints that explicitly egg you on and teach you how to try snowgrave now with the s rank room among other things, makes me think there'll be a reason a bunch of people would want to do it besides wringing content
The heavy downpours of Scarlet Forest makes the water overflow into Oilwell Basin to extinguish the flames and down the river bringing the time of plenty in Windward
Later the rust from Oilwell Basin flows back and causes the water to turn red in Scarlet Forest
I am probably the only person excited for this: the death animation in Wilds is around 35% longer than World & Rise, and I am very glad to see them do this.
@Oceaniz96 I think the online documentation is just bad. I feel like I found way more good information for both 4u and gu when I looked deep enough but rise and world a lot of things didn't even get updated for the last title update, particularly rise
also to everyone who said healing was easier than dps. you guys are big liars and all scheme for my downfall. astrologians out there you guys are not well nor normal
@voidcrest And your rotation is the exact same for every single fight with only very minor easy to remember differences like "hold this for an extra 10s for the next mechanic", while tanks and healers have COMPLETELY different fights. Also if it wasn't obv this is just for extreme and up
@voidcrest Honestly it's crazy to me anyone thinks dps is harder. You're not responsible for anything basically besides standing in the right spots for mechanics. Tanks and especially healers need to mit and make people actually survive. Dps we're literally just there for clearing enrage 💀