@DanFriedman81 wait until you do the math and figure monthly numbers for how much an average person would save by eating less and how much it these drugs cost
Related, been taking glps (tirz, reta for last 6mo) for over 2 years now and am healthier, more driven and happier than I’ve ever been as an adult. Generalized anhedonia is not something I’ve even mildly experienced taking everything from micro to high-ish normal doses (12mg tirz, 8mg reta)
@signulll sam injected too much of a drug and and sick, the didn’t feel like doing anything. This isn’t a glp-1 story. Getting the flu is also a great way to lose interest in doing anything other than getting better for a few days
@emollick If it matters that people read it, write it yourself.
Even directed prompting will churn out copy that chugs along with a model's underlying tempos.
It feels very musical actually. It's hard to get them to groove, they lack swing. Everything is quantized to the beat.
Agree it will get worse as abuse inevitably piles up and awareness increases.
Ultimately eyeglasses are not the correct form factor, IMO. For prescription wearers, they are a camera you can't put away without affecting your eyesight. Awkward at best. Camera feeds ought to come from accessories you can freely put on and take off. Earbuds, or even purpose-built glasses (ex. sunglasses) seem much more compatible with our right to privacy.
@emollick Why not both? We have manager humans and IC humans. They each have highly evolved, highly differentiated intents and ways of communicating requests.
This has implications for RPG design. No matter how broad your play space, players seeking an advantage will find local optima. This will narrow the play space. It eventually leads to "perfect" play which in turn becomes perceived as boring and robotic.
Viewed from this perspective, the constant introduction of "splat books" and new content is actually an important aspect of game longevity. By constantly changing the rules, you avoid players being able to find one fixed optimal strategy and then getting bored. Of course, too much change renders prior skill and talent moot, and must be avoided. Balance is required.
For many years the designers of Magic: The Gathering were the best in the industry at managing this.
all technology brothers should have a birthright trip to paris to see how good certain things can get and all the axes of civilization they don’t think about. they should also get one to singapore to witness the hollow Disneyland feigned joy of technocratic perfection