City Builder X map is avaible now!!!
Code: 2547-4111-3261
Immerse yourself in building the city of your dreams🏗
Extract resources, build buildings to produce them, and use the money earned from selling resources to keep improving your city🏙
Decorate the building with only what you enter🌲
After building a bank, visit another player's bank and rob it, but remember you can always get caught💰
And of course don't forget to have fun along the way getting rid of hordes of zombies😁
Decorate your building🏢
Complete quest to get reward and improve you city👑
Look for notes and read summaries of key locations to immerse yourself in the history of the place👀
#UEFN #FortniteCreative @FNCreate
This is a general problem of those who start learning programming. Try to understand the basics (loops, conditions). And it will be better to start learning another language, for example, Python, rather than Verse itself. In my case, it was not difficult for me to understand Verse, because I already knew other programming languages, and my main one, not considering Verse, is C++. You can start with it, but it is more complicated, better choose Python or similar languages
I both agree and disagree at the same time. The code should be in the public domain, but it should be protected. For example UE5 or Qt, the code is open source, but only those who are authorized by the company can modify it. But I think the author (@fabtjar) of the post meant the ability to make an API out of your code, access to which will be closed, but it can be used as normal code, without thinking about the implementation, essentially what we have now with Verse. So creating code without access to the implementation is really cool
City Builder X Halloween🎃🎃🎃 UPDATE 1.0.3.0!
Map changed, new decorate and more
CODE: 2547-4111-3261
News:
• Halloween Update 🎃👻
• Unique decorative item only available this Halloween 🌌✨
• Explore the new scary island shrouded in mist 🏝️🌫️😱
• Monsters are stronger now! But don't worry—ammo is infinite 💥⚔️👹
• New indicator added to check purchases in the decor menu 🛒🔍
• Alloy, Coal, and Silver now drop additional resources ⚒️🌲🪙
• Code optimizations 🖥️⚡
• Minor bug fixes 🐞🔧
#CityBuilderX #UEFN #Fortnite #FortniteCretive @FNCreate
City Builder X Halloween🎃🎃🎃 UPDATE 1.0.3.0!
Map changed, new decorate and more
CODE: 2547-4111-3261
News:
• Halloween Update 🎃👻
• Unique decorative item only available this Halloween 🌌✨
• Explore the new scary island shrouded in mist 🏝️🌫️😱
• Monsters are stronger now! But don't worry—ammo is infinite 💥⚔️👹
• New indicator added to check purchases in the decor menu 🛒🔍
• Alloy, Coal, and Silver now drop additional resources ⚒️🌲🪙
• Code optimizations 🖥️⚡
• Minor bug fixes 🐞🔧
#CityBuilderX #UEFN #Fortnite #FortniteCretive @FNCreate
CITY BUILDER X. UPDATE 1.0.2.0 🏗
CODE: 2547-4111-3261
News:
• Fall Update!!! All the plants have acquired a fall color. It's getting colder outside 🍂
• Resources animation for all resources producer 🕹
• Fix bug with buyerup sell UI 🛠
• Little change on news menu ⚙️
• Add Signal Button Tutorial. Find it on the center of map🖼
• Player glider is available now ✨
• Internal Verse device optimization 💾
#CityBuilderX #UEFN #Fortnite @FNCreate
@Cross_McPenna@FN_BuildBattle@FNCreate That's awesome. A project that really adds something innovative to fortnite. Do u use ray casting by control rig or only Verse code?
@Wertandrew It is not possible to disable some devices at the beginning of the game such as post process for example, while through Verse at the beginning of the game methods for these devices does not always work
In my case I lack memory management like in C++(references and pointers). But Verse is a dynamic language, so I don't expect it there, but it would be cool, like constructors and destructors for classes where you could, for example, clear user events. But the first chip, while useful, would lower the threshold of entry
Epic I understand your desire to make the ecosystem better and more diverse to appeal to both old and new audiences. I haven't seen the stats, but if authors of popular maps that are nothing new to the industry continue to make their money, it will only make things worse and Fortnite will devolve into a state of the gaming industry where the big giants hold the majority of the market and interesting projects are the only thing that really saves the industry. And interesting projects are not from the big ones, but from indie studios. I hope that in the near future, you will add more opportunities for the progress of new and innovative maps, not the same type of maps that flooded the entire recommendation feed and are not what you are striving for, but as I understand it you are striving to create a place where every player can find something for themselves. Either way you understand more about promotion than me and other non big creators and I hope to see more unusual and varied content in the near future😁