And here are the credits. Models i got from cgtrader and turbosquid. The mouse i got from sketchfab made by rubykamen. Most textures were applied by me except the chair and the pc. Very thankfull to all the people who "gave" this models for free on each of the websites.
Well for a good start of the holidays i decided to make a bedroom that i would like to have. Here it is the first render. I didn't model anything, only textured and put it all together. More renders of the whole room coming soon. #3ddesign#SubstancePainter#blender#MAYA
Testing my game with the new models. Level 1 pretty much done, only need to adjust contrast and background. #madewithunity#unity3d@HCICT_SteveH @mmsherpa
@HCICT_SteveH Maya for me is more of a modelling tool, for this effect i found it easier to use blender since I've been using it for longer and there are way more tutorials for blender.
So I've been working in my game, experimenting stuff, failing and trying again. The person who is making the art and animations is currently doing final exams for her degree so we are taking a break from work. Here is what we have #madewithunity#indiegame#gamedev#gameart
Recently i started working on a new personal project. Here is the concept art done by an awesome artist https://t.co/k0OKIZ1Yrv. We will keep working on this. #IndieGameDev#indiegame#art
Well, i just rendered this.... thing. I don't really know what it was suppose to be, i was aiming for a combo of slow mo and fast paced movement it came out kinda weird. BTW green+red=yellow that's why the last ball is yellow 😉 #blender#3Danimation#art@HCICT_SteveH