Now that we're back on here, we want to express our support for the Palestinian people, and their right to self-determination, safety and happiness.
An end to this genocide.
An end to apartheid.
Free Palestine.
I tried this in a work call last week, the most disturbing thing wasn't seeing a ghost eye when putting a finger in front of my eyes.
It was how it smoothly moved the eyeballs when it detected both eyes. Sent shivers down my back
@FreyaHolmer As a backend and multiplayer engineer, this happens to me a lot and often time someone popups and say hey can't we optimise like this, oh this baas is awesome why don't we use that... And usually these are all the things that I'd considered before making the decision
@AnderssonKev It depends on the scope, basic app with few screens - you'll build quickly in unity but if it's filled with UI components then check out npm(react)/dart packages(flutter) and see where you find most of the premade packages that can help you speed up and choose accordingly
@AnderssonKev Nice work! Btw -
What if the host's Internet isn't good what happens in that case? Or do you check the RTT on all the connected players before choosing a host from them?
mouse-look rotation can be a little tricky (thread)
while none of these will work
🚫rotation *= horiz * vert
🚫rotation *= vert * horiz
🚫rotation *= quat.euler( mouseY, mouseX, 0 )
this will
✅rotation = horiz * rotation * vert
the axis-angle representation of 3D rotation
a single 3D vector, where
• its direction v̂ is the axis of rotation
• its magnitude ||v|| is the angle to rotate by
StringBuilder can be used for allocation free string appending in C# :)
except fuck me bc only the string & char overloads are allocation free - all the other ones call ToString internally, even integers generate garbage (:
*cries while writing this cursed nonalloc int append*
I think a lot of unity devs don't know about this...
You can print multiple variables quite easily by putting a dollar sign before double quotes and then you can insert your variables inside curly braces.
Debug.Log($"log description {variable1} : {variable2}");
#unity3d#Devs
@apb872 @thomasbrushdev I haven't said anything about trust, I just expressed my belief and I think this is true because Quran can be authenticated by millions of people word by word and there is no other like that.
Anyway, we need to make sure to respect all Religions and the Rights of others.
The First Tree is OUT NOW on iOS and Android! 🦊📱
Explore a gorgeous, poignant world in what IGN called "a tranquil and personal journey."
Thank you for all your support, and please share and RT!
iOS: https://t.co/ptwrjggZJV
Android: https://t.co/IlkUNufHYm
I dunno if you guys are aware.. but there is this totally weird game about growing and cutting apart tapeworms on kickstarter right now that is all the rage! go back it! https://t.co/TIQQyaBxuC