@tellyourwrld Its easier to learn then ever with a bunch of introductions to stuff like the academy. I dont like its current direction though since its looking more and more money hungry and ive actually mostly stopped playing outside of free pull periods/a few event stories.
I feel for everyone who picked up or stuck with the game after its rerelease. I don't regret the time I spent in the beta of MVS and its just a shame that things didn't pan out.
Hope the homies succeed or enjoy whatever game comes next.
It's been an incredible ride, MVPs. Thank you for all the support. For more details, please visit our blog post https://t.co/tLVzpA9JaQ and FAQ https://t.co/XKuxAnd26j.
@McDareth@Virum_FG As the one who committed the sin of getting mcdareth into this I must stress to stay far away.
Vs and art are godlike you dont need the game.
@AJAX_HQ@ecthrowdown Has there been plans to unlock all characters for local play or will there just be full unlock accounts provided?
This is a major logistical issue that will need to be addressed and is one of the major reasons offline cant really take off.
@greeetaku The one last stage Id like to discuss is Space jam 2. Ive heard nobody talking about that stage at all. With hazards off only the backboards are present.
@greeetaku As a summary, you can pretty much divide stages into staple and suspect.
Staples
TE
Sky
Sky plat
Scooby roofless
The one stage in the middle
Batcave
Suspect
TF2
Dexter 2
PPG
Croms
Would you agree with this list? At least starting a baseline for discussion to present to TOs
@greeetaku So this is something ive run into over the years. The weird maps usually end up being universally hated while having a smaller stage pool with "honest" stages ends up better.
Ill agree that there is a need to test but its a matter of finding a TO willing to do so.
@greeetaku Its worth testing them. Anything is likely better then Croms at this point.
Honestly when I went to our local there wasnt a single person who didnt want to play on trophys or either sky and thats all I got to play on.
Overall I dont think people are fans of the new stuff
@greeetaku Townsville on the other hand if it had a small increase in the blastzone sizes would be a very solid stage. People be exploding mad early in that place.
@greeetaku The issue I currently have with Dexter's lab 2 is just the size of the stage compared to its blast zones. 2v2 there is nowhere near enough floor space to function and 1v1 gets slowed to a crawl with how large the zones are.
TF2 has a similar issue but I think its less egregious