The next Friday's Worst Enemy is on July 19! All designers and engineers in Japan are invited! If you want to enjoy conversation while listening to music, please come! We have a blast! #fridaysworstenemy#fwe
We do a Rock Dj party in Tokyo every two months, so if you are a designer, engineer, or music listener, please come to Tokyo if you have a chance! Everybody is invited! Have a blast! #fridaysworstenemy#fwe#uptownrecords
I thought it would be easy to speak in 5 minutes, but it was a lightning talk that was crazy fast and difficult to speak in the best natural way. I had to practice a lot. #dist43
I presented a tool I built with AI on the front end at an offline event called dist43. It was fun. I want to make an English version, take a video, and present it. The other speakers were cool. dist is cool as a community.
#dist43
webp/avif Image Converter for Mac is now available.
It's a desktop application for converting image files to webp and avif formats. I made this because Figma/Photoshop did not support full webp/avif export. https://t.co/YXF1z8Qikt
It was really great to see SUPERCHUNK live for the first time in 4 or 5 years. I want to see them every day. I don't even need alcohol, I just want to see SUPERCHUNK live every day.
Until I saw Superchunk live in Tokyo today, I didn't really understand why they play the song "on the floor" so often at their recent shows. Today, after listening to the mc at the show and then going home to listen to the song again, I understood.
I made an app to batch convert jpg/png to webp/avif. I wonder why Figma and Photoshop don't support avif export, and Figma doesn't support webp export without a plugin. It's too strange.
The 3D model of the displayed bracket becomes more realistic as it is subjected to the effects of image projection and refraction, and the glimpses through the gaps spark interest in the inventive images.
I was exporting webp the other day and could not find an easy-to-use Figma plugin, so I think the right thing to do would be to create a webp/avif export plugin by myself.
Figma's recent moves, such as multi-editing, the introduction of AI into FigJam, and the introduction of Dev Mode, suggest that perhaps they are trying to compete with no-code tools such as Framer.
Looking at the official forum, there is a thread that is a year and a half old and has been opened and closed repeatedly, and finally in February of this year, there was a reply from Figma staff telling the in-house team that they would tell them.
Figma has between 500 and 1,000 employees, with departments and teams including product development, design, marketing, support and blah blah. Assuming that typically 30% to 50% are in engineering and product development, the number of employees would range from 150 to 500.