No animation here. Just physics 🥊
The glove really hits the face, the cheek squashes in a GPU soft-tissue sim, and the head only turns once the glove reaches bone.
4K, 40× slow motion (1200 Hz physics). Built in Unity.
#gamedev#unity3d#indiedev#game
Building a real-time crash damage system for Unity 🚗💥
No pre-made damage: the body crumples where it's hit, panels tear off, glass shatters. All live, on low-poly cars.
Still in development. What should I crash next? 👇
#unity3d#gamedev#indiedev#madewithunity
Real-time car crash damage for Unity 💥
Bodies crush harder with speed, hoods buckle, bumpers and doors tear off, glass shatters, the engine bay folds. Works on high and low poly cars.
Coming soon to the Asset Store 🚗
#madewithunity#unity3d#gamedev#indiedev