@mal4ch1te@STRAYGxrlSVT@GummyShiratori@CinemaWireNews@DanielRPK The problem is that Jimbo was born yesterday, his reasoning is devoid of logic. Him trying to get mad at Curly for the company laying the crew off is completely irrational, he just throws a baby tantrum and then wrecks the ship because reasons.
№69-77
I guess the New Year holidays are over for me, so it's time to get back to work. Further developed the combat system by adding a fully functional hitbox system and added the ability to switch between combatants (yes, you can control 2 characters).
#gamedev#pixelart
№68
Further polished the UI to make it more compact while adding a few details including a description system (the description is not final/complete).
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№65
Further developed the dash move. Although not perfect, it now has better collision system and a small trace animation. It uses charge system. The UI is work-in-progress.
#gamedev#pixelart
№51-63
It's been a while. While I have no excuses for my absence, except for IRL work of course, I did start working on a total overhaul of the combat system. Hopefully I will have more time to work during holidays. Merry Christmas.
#gamedev#pixelart