#Fortnite Zero Build changes dropping tomorrow!
- New ‘Pocket Items’ have replaced the old Build button. Pocket Items are unlimited-use utility items with cooldowns; you start every match with one equipped and can swap at Vending Machines around the map. Shockwave Grenades, Med Mist Grenades, and Shield Bubbles are the three Pocket Items available at launch.
- All players now start matches with a Pistol, a Small Shield Potion, and their Pocket Item.
- You can now rush to the ground from the Battle Bus. Instead of auto-deploying your Glider near the ground, you can manually cut it and free-fall the last stretch. Be careful!
- Glider Redeploy returns from elevated positions for cleaner rotations across the map.
- Holding your Pickaxe grants unlimited Stamina so you can cover ground without burning out.
- Eliminations now restore your Overshield, rewarding aggressive play.
- Environmental structures now take significantly less damage from weapons. A boulder, a tree, a random shed will all now hold up as much better cover.
- Reboot Van timers have been reduced so you can get the squad back in faster.
- The Zero Build loot pool has been rebalanced with more defensive and utility items in rotation. There’s also new, Zero-Build exclusive items:
> Improved Smoke Grenades give you better coverage and more utility for the moments that matter, covering a revive, breaking a sightline, and resetting a fight.
> Brick-a-Bunkers are Zero Build’s version of Port-a-Bunkers, deploying with a full ramp and doors on either side of the walls. When you need a wall, you have one.
- For the third act of the Showdown, lethal fall damage is gone in unranked, now leaving you at 1HP instead with a special "splat" animation.