Here's a great petition being sent to @PlayStation & @Sony to keep playstation games physical in 2028. We already have over 100k signature.
https://t.co/akvh5dzlFa
Excited to see that @BadVicesGames "While We Wait Here" finally made it to @GOGcom. This was my first lead role, and considering I was nominated for it at the @HorrorGameAward back in 2024, it holds a special place in my heart. Grab it now, DRM free!
https://t.co/I6nDhkSvBc
Disc rot is mainly contained to one manufacturing plant to one studio’s releases from about a three year period. So I’ve run into it here and there (RIP Tales from the Crypt and that huge wave of Superman DVDs from when Returns was out) but isn’t a widespread problem
The 15 rules of Filmmaking for comedy movies by Zucker, Abrahams and Zucker (ZAZ):
"1. JOKE ON A JOKE: Two jokes at the same time cancel each other out. If the joke is in the background, the foreground action should be serious, and vice versa. Focus on one joke at a time.
2. ACKNOWLEDGEMENT: Sometimes referred to as “winking.” Don’t acknowledge the joke, or that you made a joke. Actors in the foreground must ignore jokes happening behind them.
3. MERELY CLEVER: A “clever” joke isn’t good enough. It has to get a laugh.
4. BREAKING THE FRAME: Don’t remind the audience they’re watching a movie. Jokes about the movie itself, the movie business, or comedy itself are a strict no-no, although it’s possible to sneak one in if you don’t dwell on it. See Rule #11: That didn’t happen.
5. TRIVIA: A joke using references so arcane that few people will ever get it.
6. JERRY LEWIS: A comedian who is doing every possible crazy thing he can to get a laugh. As a result, when something was over the top, we would just say, “Jerry Lewis.”
7. AXE GRINDING: When the joke is overshadowed by some message, it gets unfunny fast.
8. KNOCKING DOWN THE POSTS: Conceptual jokes are fine, but people don’t laugh at concepts; they laugh at verbal or visual punch lines. In 'Airplane!' (1980) the gag of the soldier leaning out the door as his girlfriend runs alongside is merely referencing the same scene we’ve seen in hundreds of films where it makes sense—or a train. Fortunately, we decided to put old-style railroad posts on the runway and have the girl knock them over. People clearly get the concept of the scene, but they don’t laugh until she knocks down the posts.
9. STRAW DUMMY: A hollow setup for a joke where the target has been invented by the writer. You can’t satirize something that doesn’t exist. Like a block-long, nuclear-powered bus.
10. CAN YOU LIVE WITH IT?: Once a joke is made, it can’t be allowed to hang around (Rule #14). Like a personalized license plate, how long can “LV2FART” be funny?
11. THAT DIDN’T HAPPEN: Something that totally defies all logic but is on and off the screen so fast that we get away with it. Robert Stack in 'Airplane!' yells, “They’re on instruments!” Cut to the cockpit—the actors are playing musical instruments. Seconds later, the saxophone and clarinets have disappeared. If it’s done right, no one in the audience will ask where the instruments went.
12. UNRELATED BACKGROUND: A joke happening in the background, though unacknowledged, still needs to be related in some way to the action in the foreground. This rule was put into effect after the release of Airplane!, when we desperately trying to figure out why no one laughed at the spear striking the wall behind Robert Stack and a watermelon crashing on the table behind Lloyd Bridges. It made us laugh so hard when we wrote it, filmed it, saw it in dailies, as well as the finished film. Unfortunately we were the only ones. It was craziness without an actual joke. We left it in, and probably in some way it adds to the irreverent tone of the film, but it never gets a laugh.
13. TECHNICAL PIZZAZZ: Special effects and big action don’t necessarily mean funny.
14. HANGING ON: Don’t play a joke too long. When it reaches its peak, get out. The film should move off a joke before the audience does.
15. THERE ARE NO RULES: We try to follow these rules as closely as possible, realizing that perhaps what is most important is knowing when to ignore them."
("Surely You Can't be Serious - The True Story of Airplane!", ZAZ interviewed by Will Harris, 2023)
P.S: On this day, 46 years ago, "Airplane!" (1980) was released in the USA.
@slider8600@GOODTIME5759@dark1x Playing devil's advocate, considering the giant market share of Steam, I definitely get how people can miss this fact. I think I still have friends who either don't know about GOG or just recently learned they were DRM free.
If I'm buying a game package at a store I want the physical disc. Not a box with a download code. This is an extremely disappointing decision and in the long run actually is a disservice to your consumer base .
@GOODTIME5759@dark1x To be fair, at least with GOG, you can get those DRM-free and back those up without issue (I miss when I could get actual physical media for PC though).
@dark1x I think I'm extra frustrated because this comes on the heels of Playstation people losing their access to any StudioCanal movies in their library. You think that would have been a wake up call to some consumers.
Absolutely disappointing to hear. @PlayStation is pretty much eliminating any possibility of owning your games. It's especially frustrating hearing this in the heels of how people are losing any StudioCanal movies they bought through them.
https://t.co/j1P2omfAu5
Pro-tip for people wanting to voice act! Take ANY acting class. ANY.
It doesn't necessarily have to be a voice acting class, because voice acting falls under acting as a whole.
Expand your horizons!
@Roygbiv4u@FlNAL_GlRLS@snarkylicious He's definitely a hard person to pin down. When you write so much satire, it makes it more difficult to actually gauge his views.