We're giving away this Influencer Kit! 🤩
Be in for a chance to win by simply following us and retweeting this post!
Oh and, save 35% off Dungeons of Hinterberg on Steam today! 🤯
We'll contact the winner on Friday, 13th!
Good luck, Slayers! 😊
https://t.co/lijlsPnmdi
Mosa Lina is an immersive sim for people who hate the perfectionism of immersive sims. "Fun things happen more often if you don't force them." https://t.co/SUPLiaBEJj
Our one and only @JaegerLo graces us with a impromptu presentation that is in all sincerity a rollercoaster of emotions!
Creative, funny and cutting deep!
Respect!
We will be at the @button_Festival again, and we will give you the chance to exhibit your games.
Button-Festival: 10.03. - 11.03.2023
You can submit your game here (Booth-Fee: 50€):
https://t.co/VSE1vve5ee
https://t.co/bw3r746mbv
Yearly reminder that https://t.co/PZyGY0ZwED is the best Git client I could find & worth your money.
Yearly reminder that "Everything" https://t.co/IMo3b2d3z8 is the perfect local search tool, will speed up your daily routine, worth donating to. I bound it to a global shortcut.
Some people said "what if there was a gamedev twitter, without the rest of twitter bs", and then I spun up this Mastodon instance. https://t.co/jL1oLYUxrS
If you're a game developer (or related to that), or want to discuss/follow game development and related fields, join!
I guess all good things have to come to an end. Had the perfect storm of lovely people and interesting challenges. I will fondly look back on this time...
@sozaall_sozai I was working on the maya version and was really looking forward to finally sharing all our hard work on that. It was shaping up really nicely, just would have needed a little more time :(
@badlogicgames my doom ost methadone has been the following album:
https://t.co/a1qJXtAFfe
haven't found anything that sounds closer right from the get go. instrumental only helps the programming flow as well
Really happy that I finally get to share what we've been working on all that time. Got to contribute to NPR-rendering and the multi materials. Come look at pretty pictures in the trailer!
What's New | U-Render Release 2022.4 is online!
#urender now supports #toon rendering and screen space global illumination. Try it now for free!
https://t.co/7vd2UaaUDN via @YouTube
Today is Sci-Hub anniversary the project is 10 years old!
I'm going to publish 2,337,229 new articles to celebrate the date. They will be available on the website in a few hours (how about the lawsuit in India you may ask: our lawyers say that restriction is expired already)
Happy to announce that today we're hosting Austrias biggest #gamedevelopment conference Gamedev Days 2021 again - all online + for free!
https://t.co/P06wRsclx0
It's also accompanied by a Steam sale featuring austrian studios:
https://t.co/3Ud4OFdirW
@gamedevdays@GameDevGraz
Weaving Tides, our cozy adventure launches TOMORROW, featuring:
🐲Cheeky carpet dragons
🎲#Zelda-like puzzles & combat
🧵Magical textile world
💬A tale about friendship & fate
Wishlist now & be among the first who get to play!
🎮https://t.co/2tYHhAydrC #IndieWishlistWednesday
@wombatstuff wow, thank you! You managed to articulate and pin-point just vague feelings I had after playing Inside. Seeing that there probably was intention behind it makes the game even better than it already is