Tune in for our 3D indie animated movie Reus Vanguard, follow us for more updates the coming months!
A new, exhilarating military sci-fi kaiju experience!
#ReusVanguard
@RoseBursyoji@LukaszBorges I'd say if you like hard surface modeling, he's a fun, but big project. If you think you have the skills, definitely go for it!
Got some random inspiration to model the Phantom Hourglass. I never noticed as a kid how much the art varied from the actual in-game model, so I tried to mix them together a bit to make it look more like the cover art. Made a clean render and a pixelated one for that NDS effect.
I made an avatar for VRChat with Wicabell. I built her and then accidentally slept on her release to the wild. I uploaded her to Sketchfab as well, so many of you may be able to use her as well: https://t.co/xhQ5ez9Yu1.
I've officially released the Mira Nova to the public! I've been too busy to fix everything like I wanted, but I updated it one last time so that the world may use it as they please. I would rather the public have access than to keep it and never finish it.
https://t.co/8gcU5P0QpS
@Slimyyyyyy_ I'm still busy with other projects atm unfortunately, so I cannot finish her, yet. My current projects are keeping food on the table and a roof on my head, so I need to prioritize them. Once I do finish her, she will be open to the public for free.
Figured I'd post this here since it's been a while since I posted anything. Maybe this will help me get around to finishing this up. This was mostly a test to make sure the rig worked. - Audio from Kim Possible.
@NJN225085779587 TBH, I'm not entirely sure when I'll release her to the public. She isn't quite finished and I've been busy with other projects. I haven't even touched her model since I posted this. I don't want to release something that other people will have to fix for it to be functional.
More Mira Nova progress. Finally finished rigging her eyelids and now her face is (almost) completely poseable. Still some polishing to do, but its going great so far! I also made a stylized texture for her as well to boot.
I know I like to keep jumping from project to project,
but I've been wanting to animate TF2 characters for years without having to use SFM and I've recently stumbled across the TF2 Trifecta. Here's a WIP that I've been doing on my spare time.
In anticipation for the release of Deltarune, I'm finally making my Tasque Manager model/avatar purchasable from my shop!
I will also be holding a sale: 40% off for one week!
Code: DELTARUNE2025
You can get her here:
https://t.co/ZcbiVahEc0
https://t.co/2PTE2xntvr
#vrchat
I have found a new power in animation: TF2 Mercs in Blender. Who knows what Kind of abiminat-wonderful animations I can create with these. :)
- Courtesy to all of those who contributed to the TF2-Trifecta.
@GooseworxMusic For those unaware, the three in the top left are Cybercore, Edaline, and Gator. The three on the right, from let to right, are Diem, Kei and Embor, from her webcomic "Horde of Heroes" (Which you guys should totally check out btw). The other 2 are General Nausea and Molbo.
I thought it would be nice to have a collective group photo of the Gooseworx characters I modeled. There are a lot of characters in here that I never really publicly announced until this post. @GooseworxMusic
@malikradwan_m6@GooseworxMusic Gooseworx making her characters simple little shapes for heads is so fascinating. It's always fun to see how other people interpret it into 3D.