Still W.I.P but added checkpoints, more SFX, UX polish, and started the visual pass; slowly added sprites and playing around with a sky-plane material.
#Gamedev#indiedev#Skateking
Been quiet (Recently moved), but been planning/working on the game progression.
Set up the catalogue so you can see what you have (and don't have) .
Currently Overhauling (like everything). Oh! and loads of new assets.
#Gamedev#IndieGameDev#LaunchTest
Hope every one had a great Easter ๐ฐ
I was moving house (and country) so took a little break.
Now that I've have settled in Ready to get back to working on 'Launch Test'
~Esso
#launchtestGame#Gamedev#indiegameDev
Hope everyone is having a good Sunday. I've just been cleaning things up.
Next big thing I am working on is a MASSIVE overhaul of the rocket editing/construction system
@EssoSstuff#GameDev#indiegame#IndieGameDev
For people who can aim we've added an auto aim module (W.I.P].
Needs a little tweaking on the target selection, and camera has started jerking weirdly hmm๐ค
#screenshotsaturday#IndieGameDev#gamedev#LaunchTest
It's time for #KingdomRunVR's second update ๐ฅณ
We have added localization for Spanish, German, Italian and French. Along with a new trap in endless ๐ข ๐ช๐ธ ๐ฉ๐ช ๐ฎ๐น ๐ซ๐ท
Find more information below and get it on #Steam ๐
https://t.co/AzpCZkHieD
#indiegame#VR#VRGaming#indiedev