No game or movie met commercial expectations when the trailer received a high ratio of dislikes.
As of now, 223k likes to 108k dislikes ~ 30+% dislikes.
The "expectations" here are that God of War Laufey will sell 10-15 million copies, in line with previous GoW games. Anything short of that misses expectations.
In recent coverage from other news sources, they frame God of War Laufey as a 200 million dollar gamble, indicating that the cost aligns with previous GoW games. Analysts are saying that the game could cost as much as 300+ million dollars or higher when all costs from marketing, QA, and production pipeline are included.
Compared to that, Ghost of Yotei's reveal trailer dislike ratio was much milder at only ~9%. It failed to meet commercial expectations, so much so that the PC port was cancelled despite it being almost completed.
GoW: Laufey will likely follow a similar pattern. Millions of copies will sell, but will fail to meet the high bar of expectations set by the previous games.
I really do not see this game selling 10 million copies when only a handful of industry shills are defending the game.