did you guys know this? you can get 13 color variants from one Autophage Synthesis Terminal🤯
Here is how:
Interact ➡️ Staff assembly➡️Insert components➡️Assemble and Decline twice➡️replace a component. You should get a different color, check my vid:
#nms#NoMansSky
@PeacefulGamer Maybe, LNF on paper needs top notch servers/ online performance, the engine improvements will be carried over to NMS. One shared world so imagine seeing 40+ players in LNF. Hopefully HG lets go of old platforms with NMS.
@stmatomato I hope for handcrafted Cities, atleast 3 spread evenly apart so that all players can have a chance to find them despite the massive map size. No cities in LNF would be crazy, that would mean no history of the earth & no established civilization.
@TheLZtweets Other tools like the cloaking device, combat scope, personal shield, etc would still be secondary equipment to attach to any weapon or tool
@TheLZtweets Could you see a Multitool rework where the mining beam, terrain manipulator, each weapon, analysis visor, & personal shield are all separate 3D models & Weapon types are introduced. For example the Royal multitools could exclusively become a Neutron cannon weapon type.
@SolarisFR It is a small indie team with another ambitious game on the way, both games have small team sizes. Also theses aren’t game breaking, annoying but not game breaking, there could be crashes though especially with updates but they are always patched. It’s also a cool discovery
@PeacefulGamer Each city could have unique architecture, fashion, ships, multitools, cultures, city layouts, & environments. Asteroid, Orbital, Planetary, & Floating cities. Royal, Advanced, Industrial, Ambassador, & Atlas architectures/ Styles.
@PeacefulGamer I would take a year & a half of no updates just to have cities in the game. Not 1 city per galaxy but maybe 5 or 10. 1st city could appear in the 2nd galaxy (immediate endgame), then your given coordinates to the other cities somehow through a fun gameplay loop.