PSA:
Apparently someone called "Jay Marksman trading as GamesMM Studios" is/was selling some sort of asset flip AI versions of popular indie games on Playstation.
This is *not* me. I don't know who they are, and I despise whatever they are trying to do.
(1/3)
#gamedev#indiedev
Just a thought (which I may want to make into a reality sometime way into the future):
I wonder if there would be interest in a podcast/YouTube series featuring interviews/conversations with Japanese indie devs, subtitled in English?
#gamedev#indiedev
Finnish (non-dev, mostly non-gamer) friends were in Tokyo, so decided to prioritize hanging out with them this time.
I'll attend one of these days (next month?), though!
フィンランドの友達が東京に来ていて、今回は友達と遊ぶことにしたんだけど、また今度(来月?)リベンジします!
Literally the best PvP game I have ever played. Not going to pretend to understand why it didn't get the love it deserved. Just sad to see it end.
Please, somebody take this core movement and combat system and make something with it.
And good luck for the future, Theorycraft 🫡
PSA:
Apparently someone called "Jay Marksman trading as GamesMM Studios" is/was selling some sort of asset flip AI versions of popular indie games on Playstation.
This is *not* me. I don't know who they are, and I despise whatever they are trying to do.
(1/3)
#gamedev#indiedev
@mojojothadon That's right.
In fact, I'm currently not making any game (except for one at my dayjob).
This is the first time I've heard of SuperHero Simulator, and I don't even know how to release games for Playstation since I have never done it.
PSA:
Apparently someone called "Jay Marksman trading as GamesMM Studios" is/was selling some sort of asset flip AI versions of popular indie games on Playstation.
This is *not* me. I don't know who they are, and I despise whatever they are trying to do.
(1/3)
#gamedev#indiedev