Sadly, there are still cool people here and not the buttersky site. Anywho, whilst I'm still here I may as well gradually decrease the quality of my posts until they match the quality of this site.
TIT MITTENS
@ShinuGames Huh, alright. I mean, sometimes these things happen. If it's right but it looks wrong, then it's wrong IMO.
Although from one animator to another, you've actually done a nice job on the light reacting to the curvature of that thing. :)
@FBStevewastaken Ain't got it yet. My problem with the flamethrower is likely that I haven't found its effective range yet. It *is* limited so I keep getting in closer to compensate. And I'm getting burned pretty hard for that.
Okay so I just beat Master Levels on the PS4 version of DOOM I + 2.
Absolutely wretched. There's like maybe one or two bearable maps in the whole 21. They're a challenge more to your patience than skill.
@MorsGames (although as a caveat I wish it were character-specific in a way because Knuckles/Tails minus spindash, even in Sonic 1 of all things, feels wrong)
@MorsGames You're not the only person who doesn't use them, I've got my Steam Deck install of Sonic Forever set to no drop-dash and no spindash and it's pretty fuckin' sweet I tell ya whut.
Yeah, this is going to take me ages to beat. The maps just keep going and going. 20 minutes for the third map, I can feel the burnout setting in on muh poor attention span.
@wb_universe Also the scenery and music are both <chef's kiss>.
Shame then, the tower climb immediately after this is my least-favourite part of the game. C'est la vie, I suppose! ;)