Sony is unlikely to change its decision to stop releasing new PlayStation games on physical discs in 2028, according to industry analyst Piers Harding-Rolls.
Speaking to Push Square, Harding-Rolls said he doesn’t see “any chance” of Sony reversing course.
He believes the company will simply “wait for this storm to pass,” because digital game sales are simply too profitable despite the backlash from fans.
i havent seen a single person as upset about playstation cutting off physical media as the official dominos account. that shit meant something to them. the line between pizza and disc are thin
Messi the goat but this team is coddled by refs
This win was stolen from Egypt I have never seen a game this cheated in my life and and I have been watching soccer for weeks now
“And every four years when the World Cup comes around, we will say that we’d dominate if we had a stronger youth program.”
“And will we develop a stronger youth program?”
“We will not.”
Sony has crossed all the lines with this: PlayStation will close your account and you will lose all your games if you do not log in for 3 years, and the media remain silent about it; the media are not your friends.
#Playstation#DRM
🚨 DESMASCARADA! SONY DISTORCEU DADOS DA MÍDIA FÍSICA PARA OCULTAR VERDADEIRA MOTIVAÇÃO: GANÂNCIA!
Dados vazados do hackeamento da Insomniac Games em dezembro de 2023 (época em que alegadamente a mídia digital já ultrapassava com folga a física nos relatórios fiscais da empresa) DESMENTEM alegação da Sony sobre as proporções entre as mídias em seu recente anúncio sobre o fim dos discos.
📀PROPORÇÃO REAL:
A mídia digital ganhou muito mais força dentro do PlayStation no início da pandemia do COVID, quando passou a superar — teoricamente — os números dos discos na plataforma atingindo uma fatia de 65%. Por volta de 2023, os relatórios de anos fiscais da Sony apontavam que os jogos digitais já ocupavam 70% da proporção, mas nesse mesmo ano a Insomniac Games foi hackeada e dentre os dados vazados estavam números internos da empresa sobre as vendas físicas de seus jogos, revelando a verdadeira proporção a seguir:
Uncharted 4 - 83%📀
Sackboy - 77%📀
R&C Rift Apart - 76% 📀
Ghost of Tsushima DC - 71%📀
Demon's Souls - 70%📀
Miles Morales - 66%📀
Spider-Man - 66%📀
Returnal - 61%📀
The Last of Us 2 - 61%📀
Ghost of Tsushima - 51%📀
MLB The Show 21 - 39%📀
No total da tabela oficial vazada, 31 dos 33 jogos da Sony venderam mais FÍSICO do que digital até então. Recentemente, tivemos o exemplo de Astrobot, que vendeu 55% em formato físico no Reino Unido e 60% na Europa. Além disso, os relatórios da Sony também ignoram um vasto público do mercado de jogos usados que também compram consoles, acessórios, DLC's, serviços etc.
⚠️A PEGADINHA NOS RELATÓRIOS:
Os relatórios apresentam apenas uma visão parcial da realidade. O real problema é que os dados são misturados sem distinção com JOGOS DE SERVIÇO. Jogos live service como Call of Duty, NBA 2K, FIFA etc, têm divisões digitais mais altas, pois são lançados anualmente, impactando severamente na balança.
💰A VERDADEIRA MOTIVAÇÃO:
Em seu último ano fiscal (FY 2025) a Sony faturou mais de 31 BILHÕES em receita e mais de 3 bilhões em lucro em sua divisão de jogos, contando com a mídia física. Então, qual é a real razão em quererem matar a mídia física?
JOGOS THIRD-PARTY:
A Sony ganha 15% em vendas físicas (o resto vai para o publisher e varejista) e 30% no digital.
JOGOS FIRST-PARTY:
70% no formato físico e 100% no digital.
Se fizermos um calculo hipotético com base no relatório do FY 2025, a estimativa de ganho adicional (convertendo todo o físico restante para digital) seria algo em torno de US$ 200 milhões a US$ 1 bilhão por ano em receita/lucro extra, o que representaria um aumento de ~10-30% no lucro operacional do segmento G&NS, mas isso tiraria dos jogadores a propriedade real dos jogos comprados e liberdades que somente a mídia física pode oferecer... E aqui chegamos a conclusão:
LIBERDADE E RESPEITO NÃO TÊM PREÇO!
Did a little research into this "85% of games bought on Playstation are digital". So I decided to look at the EXACT wording of what that meant.
Spoiler: Its not "Out of 100 copies of Spiderman sold, 85% are digital"
Here's how they calculate it.
Digital Units sold, Divided by Total Units sold, times 100.
Straight forward right?
In Q4 of 2025, sony sold 74.6 million units in total, that is both Digital and Physical units.
But the "85% of all games bought are digital" has a HUGE skew to it. Why? Because there are THOUSANDS of DIGITAL only games that do not get a PHYSICAL release. Think the 5$-20$ indie titles or digital only ports of older games.
However, those digital sales are counted AGAINST the physical sales. Meaning? Even if EVERYONE who stopped buying Physical in the past 5 years, went out and bought one game a month? Digital will still dominate physical because (mostly) everything thats physical is also digital, but very little that is digital is also physical.
The Comparison is not fair and when its thrown around on social media its literally framed in a way for the stat to prove how dominant Digital sales are while excluding a number of factors. Doing so would be like comparing Your local Wal-Mart's stock to Amazon.
Not only that, but there are many digital only sales that are held that puts STEEP discounts on games that in-store simply cannot do. Of course there are some games that are on sale in-store that are not on sale digitally, but those digitally only games ALSO go on sale which the retailer has Zero access to because its digital only.
There's also digital incentives where buying the game digitally grants you more content vs buying it in store, driving more sales. Then, there are some games that release digitally, and then have a physical release MONTHS later; or, allow you to play the game a few days early.
If you wanted a more fair comparison? It would be "Digital media with a simultaneous Physical Release vs The Physical Release" Having this stat would reveal the true number. But even THAT number is missing details because that also doesn't include people buying the game second hand/Used from GameStop.
However, while Im sure that stat would STILL benefit digital sales, I would suggest and conclude that it wouldn't be "85%" as many people are suggesting.
Sources:
https://t.co/x93grZtkiS
Its genuinely a very good documentary about the guy who made the original comic that Pepe came from, and how it affected him when Pepe was coopted by the far right
1/2
Eventually, even digital data will no longer be owned by individuals on their own initiative. Whenever there is a major change or accident in the world, in a country, in a government, in an idea, in a trend, access to it may suddenly be cut off.