A quick recap of Space Nation Online. What is @SpaceNationOL all about?
@ttang1024 Tony has been working on SNO for 5 years, and I on it for 3 years.
Luckily, we have achieved some...
🛸Space games can also be easy to get started with. Most players even kids can learn to pilot a spaceship and dive into the actions in just a few mins in Space Nation.
🛸The user control, real-time, large-scale space battles with hundreds of combat ships are truly exhilarating.
🛸This is probably the first LIVE and WORKING Web3 Space MMORPG. Well, you cannot even find something very similar in Web2. I believe Space Nation Online is unfortunately the MOST DIFFICULT to develop Web3 game so far in this industry, IMHO.
🛸The game has been up and running for 5 months, a web3 game running for 5 months without the token but achieved and maintained a great user base, economy, and revenue. We are super proud of it.
🛸The economic system of web3 games can indeed be healthy and sustainable, with liquidity that can be incredibly high!
🛸We have proved the concept of the integration of Play-for-Fun (P4F) and Play-to-Earn (P2E), which is not only feasible but also the most effective in the web3 industry.
🛸The completely innovative Proof of Contribution system has also been proven to have significant positive impacts on the game ecosystem.
🛸The design of NFTs can be more than just repeating the word "ownership"; it can be interesting, provide actual gameplay experiences, bring real interoperability, and foster community interaction.
🛸The Global Universal server is not just a dream but a reality.
🛸Ready for TGE.
And many more…
Lots of plans that haven't been fully realized yet and need to keep working much harder…
👽Many late-game contents have been postponed: guild wars of planet occupation, Raids, more PVP, and Tony's favorite space trash collection.
👽We started early with AI gameplay but ended up being late. Have to admit that we are pretty silly in this industry, maybe should say it before make it.
👽Cloud Gaming has been completed, but cannot be launched for certain reasons.
👽What I personally look forward to the most is the upcoming establishment and operation of our DAO in the future.
Keep Building!
But most importantly, I need to extend my heartfelt thanks to our community for their unwavering support and enthusiasm. Your passion and dedication have been the driving force behind our progress, and we are truly grateful for every single one of you. Together, we are building a future where space exploration and gaming converge in ways that were once only imagined. Thank you for being a part of this journey with us.
Love!
Welcome to Space Nation Online
A web3 Space Opera MMORPG built by gaming & Hollywood veterans to craft a web3 gaming & virtual world built on
🕹️Immersive gameplay &
📈Sustainable economic flywheel
This means a fairer reward system aligning the goals and financial incentives of play4fun ➕ play2earn gamers with Space Nation's growth.
5 years & $40,000,000 in R&D expenditure later, we bring you the home of sci-fi virtual world
Humbled to see you receive this, Roland.
Witnessing your dedication up close is something else.
Congrats on the Gläserne Leinwand — so well deserved. 🇩🇪🎬
Proud and humbled to be the recipient of the prestigious Gläserne Leinwand at CineHamburg 2026.
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Thank you HDF KINO and AllScreens Verband Filmverleih und Audiovisuelle Medien for this incredible honor!
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@HdfKino#cinehamburg2026
To the Space Nation Community, and to Everyone Who Has Supported Us:
Yesterday, we received the news that OIK has been delisted from Binance Alpha.
I do not want to hide behind PR language, nor do I want to use grand words to make this moment sound less painful than it is. This is a heavy blow — to the project, to the community, and to everyone who once placed their trust, expectations, and hope in us.
As a founder, I owe you a sincere apology.
Over the past years, we set out to build something extremely difficult: not just a game, but a living virtual universe with a real economy, real players, real assets, and a community that could grow with it. We believed deeply in the future of Web3 MMORPGs. We still believe that virtual worlds with functioning economies, social relationships, and long-term digital ownership will matter greatly in the future.
But belief does not excuse mistakes.
We entered the Web3 secondary market with too little experience and too much idealism. We tried to face a brutal financial environment with the mindset of game builders. We underestimated how quickly the market could change, how unforgiving liquidity could become, and how harsh the “dark forest” of Web3 truly is.
We made wrong judgments. We paid an extremely expensive tuition — more than once.
For that, I take responsibility.
For a long time, we tried to hold our position and buy ourselves enough time. Our hope was to push Space Nation further toward a stronger Web2-facing version, generate real revenue from real players, and gradually rebuild value back into the ecosystem through actual business progress.
Over the past 15 months, we tried many things. Some were visible. Many were not. Unfortunately, the results were not enough to reverse the situation.
But I want to say this clearly:
Space Nation has not been abandoned.
The game has not been cancelled.
Tony, the remaining team, and I have not given up.
What has changed is the reality we must now face.
The team has been reduced to its minimum operating size. Our resources are limited. The company has been under extreme financial pressure for more than a year. At this point, we cannot expose the company and the remaining team to a destructive level of risk. That would not be courage. That would be irresponsibility.
So we have made a painful but necessary strategic adjustment:
First survive. Then rebuild.
Our current focus is to preserve the team, preserve the IP, preserve the technology and content we have built, and preserve the possibility that Space Nation can continue in a new form.
We are continuing to explore the PC/Web2 version and mobile possibilities. We are also looking at IP collaborations, transmedia opportunities, ecosystem expansion, and potential cross-product asset integrations with external partners.
At the same time, Tony and I are exploring new opportunities in the AI era. We are carefully considering whether some of these explorations can help Space Nation evolve, restructure, or find new forms of relevance in the future. But we will not use AI, or any new narrative, as a way to avoid the hard truth of where we are today.
We cannot make empty promises.
But we can promise this: we will do everything we realistically can to seek future use cases, integrations, and value scenarios for the world, assets, technology, and community that Space Nation has built.
Space Nation’s setback in the secondary market does not erase the game we built. It does not erase the universe we imagined, the code that exists, the content created, or the players who once flew with us.
Stripped of the financial halo, what remains is still real: a group of game builders, a world we spent years creating, and a community that made this journey possible.
The worst moment may have arrived. From here, every step must be more honest, more pragmatic, and more grounded than before.
We will no longer try to win with narratives alone.
We will rebuild with product, with content, with revenue, with partnerships, and with time.
To everyone who supported us, believed in us, criticized us, waited for us, or stood with us in the darkest moments — thank you.
I am sorry for the pain and disappointment.
And I am still here.
We will keep building, even if the road ahead is slower, harder, and humbler than we once imagined.
Our destination remains the stars.
Jerome
Space Nation
📢 Space Nation Official Announcement | Server Maintenance & Service Adjustments
Dear Captains,
Due to changes from third-party service providers, and to bring you a better interstellar experience alongside our planned service upgrades and adjustments, we are currently performing maintenance and updates on our game and official website services.
🗓️ Expected Restoration Time: This upgrade is expected to be completed and services restored within 48 hours.
Upon completion of the update, the following major adjustments will take effect:
1️⃣ OIK Staking & Claiming Process Adjustments: Your OIK staking on the official website will remain valid. After the update, you will no longer need to claim POIK in-game; you will be able to claim OIK directly. Any unclaimed POIK in your account will also be automatically converted to OIK for direct claiming.
2️⃣ Flexible NFT Asset Management: Users staking NFTs on the official website now have complete asset flexibility. You can unstake at any time according to your needs.
3️⃣ Temporary Game Server Pause: To prepare for a broader cosmic ecosystem, the game servers will be temporarily paused for foundational adjustments.
🌌 A New Chapter in the Sea of Stars: When the stargates reopen, the game will be updated to a brand-new version! To align with the mechanics and gameplay of the new version, game progress will be reset at that time.
Specific reset details and previews of the new version will be revealed in future announcements.
Thank you to every player for your continued love and support for Space Nation! Our journey is the sea of stars, and we look forward to reuniting with you in a brand-new universe! ✨
Space Nation is entering a new phase.
Following a systematic review and strategic planning of our overall product and ecosystem, we've decided to make an important phased adjustment to the current version of Space Nation.
This covers:
1⃣The future direction of Space Nation
2⃣The next phase of Space Nation Online
3⃣Ecosystem updates
🛰️ Scenario Mode · Exploration Preview
Beyond the main storyline objectives, you may encounter personal side missions during a Scenario run.
These optional challenges are not required to complete the instance, but finishing them can unlock special and mysterious rewards.
Even better, replaying the same Scenario can trigger different story branches, new missions, and unexpected outcomes.
Every run can feel different.
🛰️ Sneak Peek: Mini-map Upgrade
A brand-new 2D top-down mini-map mode is coming to Space Nation — giving captains clearer terrain awareness, building outlines, enemy markers, and more.
You’ll also be able to customize size, opacity, and display options.🔽
如果能重来,我绝不会再选择 Bybit。
今天,Space Nation 与Bybit 的故事,终于告一段落。
这一路走来,曲折、压抑,却也让我更加清醒地看到加密行业的另一面。
过去很长一段时间,不止一次有人问我:“到底发生了什么?”。作为一个创始人,我的首要任务始终是让团队活下去,让产品不断向前。于是我选择低头做事,把全部精力放在建设上。
但现在,我认为有必要把这段经历留下来——不仅是为了还原真相,更是为了让后来者了解,那些隐藏在光鲜表面之下的风险。
我会抽时间整理一下信息和材料,对这一段过程中与Bybit的过往做一个总结,从最初的接触,到三次不同的对接,到为什么会在3月12日这么差的市场被迫TGE,到TGE大概发生了什么,到后续的毫无沟通和突然的下架。
当然也都会是我一家之言,部分内容可能涉及敏感信息及未公开证据。但我相信,时间与公众自有公论。愿以此为"黑暗森林"中的一块小小有字碑,为后来者揭示Bybit模式潜藏的风险,规避陷阱。
If I could turn back time, I would never have chosen Bybit.
Today, the story between Space Nation and Bybit has finally come to an end. It's been a winding, pretty draining road, but it's also given me a much clearer, sobering look at another side of the crypto industry.
For a long time, people have repeatedly asked me, "What exactly happened?" As a founder, my number one job has always been to keep the team survival and the product moving forward. So, I chose to keep my head down and focus all my energy on building.
But now, I feel it's necessary to document this experience—not just to set the record straight, but more importantly, to alert those who come after us to the risks hidden beneath the glossy surface.
I'm going to take some time to sort through the information and materials, and put together a summary of this entire thing with Bybit. It'll cover our initial contact, through the three distinct phases of listing manager contacts, to why we were forced into a TGE on March 12th in such terrible market conditions, what roughly happened during that TGE, and finally, the complete silence that followed, leading to the sudden delisting.
Of course, this is all from my personal perspective. Some parts might involve sensitive information or unpublished evidence. But I trust that time and public judgment will be fair. I hope this small thing can serve as a small, inscribed stele in this "dark forest," warning future participants of the latent risks in the Bybit model and helping them avoid similar pitfalls.
⚠️Kindly remind all $OIK holders to safely manage and secure their tokens.
The cross-chain bridge will be opened in the future to ensure smooth migration and liquidity access.
Space Nation’s commitment doesn’t change:
we keep building the game, strengthening the ecosystem, and expanding the virtual economy.
True builders don’t stop when markets shake — they build the future.