BlendFog launch discount ends Sunday night 12th of July at 23:58 CEST
https://t.co/I1ceVl7EUc
Grab it for free or the $5 version with a bunch of assets to get you going!
#b3d#blender
ONE WEEK LEFT!
On the BlendFog launch discount.
Depth-aware fog cards for Blender 5.1+ no volumetrics, works in EEVEE and Cycles.
Free version to try out as well!
You have never seen fog like this in Blender:
https://t.co/I1ceVl7EUc
#b3d
ONE WEEK LEFT!
On the BlendFog launch discount.
Depth-aware fog cards for Blender 5.1+ no volumetrics, works in EEVEE and Cycles.
Free version to try out as well!
You have never seen fog like this in Blender:
https://t.co/I1ceVl7EUc
#b3d
Depth aware fog - one flat plane.
BlendFog fades fog cards into your geometry instead of clipping through, via Blender 5.1's new Raycast node. Basically Unreal's DepthFade, now native in Blender. EEVEE + Cycles, no volumetrics.
#b3d#Blender3d
Depth aware fog - one flat plane.
BlendFog fades fog cards into your geometry instead of clipping through, via Blender 5.1's new Raycast node. Basically Unreal's DepthFade, now native in Blender. EEVEE + Cycles, no volumetrics.
#b3d#Blender3d
Depth aware fog - one flat plane.
BlendFog fades fog cards into your geometry instead of clipping through, via Blender 5.1's new Raycast node. Basically Unreal's DepthFade, now native in Blender. EEVEE + Cycles, no volumetrics.
#b3d#Blender3d
Flights, on-wing cameras, lasers - all performance-captured with OmniStep 2 and its built-in modules.
Not one keyframe set manually!
(File in comments)
Now on Superhive / Gumroad! #blender#b3d
Because obviously futuristic racers need LED scoreboards strapped to them. Also tested 8-bit emoji faces, Wipeout-style.π
Just a quick R&D for my project. Full journey so far here:
https://t.co/j2xHsx1cHE
#b3d#scifi#racing
@RahulChandwaney Rahul, what kind of black wizardry are you doing with the concrete material? It just radiates power! Sound weird i know, but i hope you catch what i mean!
The whole project looks amazing.. And has a lot of story in it. Love it!
Another concept for a personal project.
This time the speeder lights up a tunnel. Threw it together in an afternoon: blockout, sim, render. Me from 10 years ago would call me a liar.
Still a draft and stuff to refine, but let me know what you think #embergen#b3d#blockout
Proof of concept
Back at it with another larger project this time mixing Podracing, Wipeout (PSX), and F1.
Blocking things out to nail the intensity, and I think itβs getting there? Curious to hear what you think! π
#b3d#Blockout#SciFiRacing#animation
(SOUND ON)
@WillFaucherVFX I think it adds a lot of insight into an operation. It also really depends on the way it is presented.
Meaningful and insight into the whys and hows are giving valuable information compared to "see how many $ i got"
Also to new creators it can give a benchmark in terms of income