@chocorabbit93 This might be a dumb question, but how would you filter out triangles that the capsule collider would never need to collision check for (triangles that are out of bounds or playable area, essentially)
@chocorabbit93 I think I made a proper sweeping algorithm, but I've never understood how to make support functions for Roblox parts. The only thing I've managed to do is sweep meshes with individual triangles.
@sorrrriy@imalicenine@popcornow_ Junkrat has never been terrible, in fact S tier relative to his effective range, but since his effective range is so low, that’s why you can give him 10 concussion mine resource and he would still underperform
Junkrat got affected by the bugged/changed knockback.
After the first mine, every mine after will have its knockback halved up to a limit where you barely move the opponent.
This gets worse if you hit a airshot before the 2nd, making the 2nd mine knockback EVEN lower