Circularity continues to be a strategic imperative for many Automotive OEMs, but significant barriers still exist to achieving a truly circular business model.
Our recent insight paper outlines some of the capabilities required to unlock the full potential of circularity, from demand generation over a vehicle's lifetime, improving refurb / reverse logistics capabilities, or better tooling for long lifecycle asset management.
Important to note that GM re-affirmed plans to re-enter Europe; meaning whilst the spotlight has been on emerging Chinese OEMs, the EU is also facing added competition from across the Atlantic too.
My esteemed @bearingpoint colleague Manuel Schuler is in @automotiveworld with a short read [5m] on the agency sales model. Have the OEMs that are continuing on that pathway done enough to prepare their NSCs...?
https://t.co/88iTGib2xk
Generally believe games (interactivity) are the logical zenith for media and will start to be the medium of choice for the best storytellers. Last of Us being a great example where game was primary, story was good enough to become a series.
Just found out Netflix offer games on their mobile app - lots using their IP from their shows to remix classic mobile games. Sensible move into adjacent media which will hook some subscribers and assume it will open door to them competing in game streaming on all devices.
Excited to see how quickly Neuralink Telepathy goes to market and the roadmap/appetite for more general/able adoption. I still imagine computing at the speed of thought e.g. adding to a note from bed without opening my eyes - I still need to warm up to the brain surgery mind..
Nice systems thinking example for ADAS adoption: Robotaxi expansion now approved and able to charge for rides in LA (exciting!) ... but two days later roads are blocked by 10 unresponsive vehicles ... the culprit 👉 poor LTE bandwidth!
https://t.co/xXGvae5Bt4