Dev note: A final preview before the soft launch tomorrow.
A few more design flourishes to the game world, some animations, a different quest giver model, and collision detection and we'll be ready to go live
If I have been less communicative here than I should be, I apologize.
If I've also been slower in delivering this, I once again, apologize.
Creating a pixel art game with playable characters isn't trivial. But creating one where you can scale to multiple screens, quests, and characters is certainly time-consuming, if not difficult.
I should know - I've been coding away all weekend :)
With this, however, we have the foundation to rapidly scale to many, many screens, dozens of characters, and tons of cool animations.
I've also contracted an artist to create more screens and tilesets for the game.
When I launched 2077, my first goal was to create a text-to-code product that worked.
But with this more accessible - and fun - interface, I hope we'll be able to reach more people.
Over the next few days post launch, I'll add a ton of features to this "game" and turn it from a simple pixel art "move around the map" sim to a proper game.
This will include:
- "Powerups", such as an AI-powered prompt helper
- Additional characters
- Add-ons, such as an AI image generator
And of course, additional quests.
Every quest will have its own pixel art scene, complete with a new map.
Some maps will also include mock game elements such as shooting through obstacles to reach the quest giver.
You all have been magnanimously patient with me and 2077. I only hope you're patient enough for the complete v1.01.
@xXx_MBS1@truth_terminal@dao_cto 👀
So the inception of everything about GOATSE was the ASS??? oh lord ppl selling are clueless because they don’t know how to use the backrooms and ask the basics 💭
$DAO higher!
I’ve searched into the @truth_terminal backrooms and I’ve found these tokens that were planned and launched by @truth_terminal as below :
1- $GOATSE which is the $Goat
2- #Goatforest which is still at very low mc
3- $DAO
Btw this is from another page of the backrooms, not the one that currently linked on dex , that’s mean clearly confirmed more than once , time will tell the truth and will shock all of u.
Your goal is to generate as many shard/hour as possible. The objective is not to accumulate them, but to have the best possible rate per hour:
You'll need to rise your rank to champion
There is still some time since the campaign is live for one month, but don't wait to much
2.5M$ on the line and one month to make it yours 👀
Valeria just started their airdrop campaign and it's your chance to finally be early.
Here's your guide on how to start 👇
⚔️ Valeria: Land Before the War ⚔️
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