v24.0.0: Highlighting of variables, properties, and methods, enhanced “go to definition” functionality, error underlining, basic code completion. TOML-based configuration system, support for Windows AERO, and several other enhancements. More on the blog
https://t.co/Aofd5UEqec
v23.0.1 contains: rulers, grid, guides, snapping, editor for filters (in simple editor view) - add your favorite filters like drop shadow, bevel, glow or their gradient counterparts (edit gradient!). Also adjust color and convolution (with presets). See https://t.co/h98eovP0Fu
@JeanPau68221910@genord I do not provide any kind of support for your projects, sorry. In the issue tracker, you can report bugs or request features, that's all. You can ask questions there, but I don't want to work on other people projects, sorry.
A debugger inside our #flash decompiler also displays details of variables. According to Flex SDK, a variable has flags - bitfield. Unfortunately, some flag names are missing. Does anybody know them? Flex says it should be in "splay.h", but it's not available without FP source.
FFDec 22.0.0 contains new Simple editor view similar to Flash Pro / Animate: Easily move objects on stage, edit instance properties, undo command, drag&drop library items to scene, add frames.
Also Flash SOL Cookies editor added.
See video on the blog:
https://t.co/ADroAIwvBT
v21.0.0: Colorized CLI help. ActionScript linkage dialog. ABC cleaner. Export to FlashDevelop and IntelliJ projects. Save all button. Few FLA export enhancements. AS3 debugger for nested SWFs.
All news:
https://t.co/POZJj0Tx3X
See the debugging in action:
https://t.co/WWB1hrnYWY
I don't necessarily need the meaning, the flag names would be enough. I just want to display it in the debugger UI, instead of "unk512". Could somebody from @Adobe help or I dare too much? It's just a small enumeration of constants...
In FFDec 19.0.0 we've got new ABC Explorer for display ActionScript internals. (I can't hide I took inspiration from @ASVGuy, hope he won't mind). Also Embed tag assets export, compound scripts as separate trees, export DefineFont4, API versioned ABCs. See https://t.co/NjSKBJbi6B
@Apocalyman Exporting as EXE requires ActiveX component installed. This is problem because current operating systems disallow that. You can export as EXE projector - see advanced settings / Export / EXE export mode. For more info/talk visit our issue tracker.
Couple of days ago we released the version 18.4.0 .
Now we got a new blog! We might post some info about SWF file format internals there. Also there's category with FFDec news that describes the new features since 18.x (with screenshots and comments) See https://t.co/2im4YZFu8A
Version 16.0.0 released. New "Tag list view" shows how tags are really ordered. You can now add new tags at specific position, move tag, clone tags or add new empty frames easily. Context menu icons. Also many bugfixes.
https://t.co/8ZG8nj04Nx
@Rindai_MnF For AS1/2: yes, via context menu on scripts folder. For AS3: the same way via menu you add class, then you need to assign class to sprite via SymbolClass tag.
Version 15.0.0 released. Direct editing Actionscript 1/2 is no longer marked as experimental. We fixed many related bugs and we think it is pretty usable now. AS3 is still not working well... #as1#as2#actionscript#flash#editor
https://t.co/sc1E2QjHZ3
@Puzzlecube3 Sorry, preffered way to contact us for problems solving is our issue tracker ( https://t.co/0si40Wfy9J ), please use that. We do not check twitter too often. Also, support is still very limited.
Version 14.0.0 now - Adding new scripts or classes, remove existing. History of script search, scoped search or search across SWFs. PDF export now with selectable text. Also contains many bugfixes! And what do you do when locked at home? #flash#decompiler
https://t.co/Ms72CRJTr7
Anyone still interested in #flash ? We released FFDec version 13.0.0. Many AS3 decompilation related bugs fixed. New: P-code format more close to RABCDasm. Display / editation of body traits. Graphviz graphs colorized. Download at https://t.co/dLltG6n0jw
@Ledtech3 I guess people will still want to export some sprites from older SWFs after flash is gone from browsers. As stated in the issue tracker - we do not work on the decompiler anymore. This was just "make current old nightly a release" and a little step "support Java9+ in someway".
New version 11.3.0 was released with features from previous (not-so-often updated) nightly version (Java8). Also new nightly with Java9+ support released with some REMOVED😟 features. See changelog on github for details. https://t.co/tvm45fSVR1