@Reality_Stop Lighting / resolution 100%, I'll also supply a normal map that could be used for dynamic lighting in-game.
I hadn't thought of baked in shadows, noted!
I'm working on a tool that converts 3D animations into 2D sprite sheets. (Deadcells famously used this workflow)
I'm looking to gauge interest in this as a premium(paid) tool. #gamedev#gamedevelopment#indiedev
@EMascheG Thanks, I see that you're into Odin, etc... Same! Making a 3d game from scratch is a ton of work, and I suck at 2d. So... this tool is to help meet in the middle.
Also if there's any thoughts on features that you'd want/expect. I'd love to hear them.
Here's an email signup list if you'd like an email when it's released.
https://t.co/Mov6xEAQTq